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0,50 €
Ninja • AssassinLimited: Bow and destroy this card and target a Follower: Destroy it. Lose 2 Honor.
0,50 €
Imperial • Samurai • CommanderBattle: Give your Followers in Barru's army +1F.
0,20 €
Battle: Target a Dragon Clan Personality you control and a Personality opposing him, and bow a Ring you control: Your Personality challenges the other Personality. His controller may only refuse by discarding a Ring he controls.
1,50 €
Political Open: Discard the Imperial Favor: Rehonor a target dishonorable Personality. Political Battle: Even if you have no units at the current battlefield, discard the Imperial Favor: Move a target unit home. Bow it if it moved.
0,50 €
Unique. Void Limited: Bow this Spell: Look at all face down cards in one player's provinces.
0,50 €
A Human Personality in play permanently has +2F, +1PH, a maximum PH of 5, and the ability, "Reaction: After this Personality wins a duel, or after his army destroys a province or enemy unit in battle resolution: Gain 2 Honor."
8,00 €
Singular. Bow this card: Produce 2 Gold. Limited: Bow one of your target Courtier or Magistrate Personalities: Target a Personality. The target's controller may dishonor the Personality. If he chooses not to, he loses 1 Honor, you gain 1 Honor and your Personality straightens.
1,00 €
Battle: Target a Shugenja you control with a Spell attached: He produces a Ranged 3 Attack. If there is a Naga in the Shugenja's army, this Ranged Attack may target a Personality even if he has Followers, or you may make it a Ranged 5 Attack instead.
5,00 €
This card's Gold cost equals half the target's Gold cost, rounded up. Reaction: Before a Personality you control is destroyed by another player's action: Target the Personality. Negate all Chi penalties on him. Negate his destruction.
0,50 €
Unaligned Assassin · Spy · Unique. Open: If it is another player's Action Phase, bow Yamainu: Target a bowed Personality. If both Yamainu and the target are in play when the phase ends, Yamainu challenges him. The target's controller must bow a card in that unit as a cost to refuse.
0,50 €
Ratling Matron. Crippled Bone Tribe. Creature Limited: Bow A'ichtr'foo to give one of your Personalities a 0F Ratling Creature Follower token. This token has 1f instead of 0F if you are a Ratling player.
5,00 €
Reaction: Play after the resolution phase of a battle to prevent your units in that battle from becoming bowed by the combat.
4,00 €
Unique This card does not count towards your minimum deck size.Limited: Tear this card in half to get a card from your Fate deck and add it to your hand. Shuffle the deck.
0,50 €
Political Reaction: Play when another player targets his personality with an action that causes an honor loss or dishonors the personality. That player must draw and discard a fate card. If the focus value is less than or equal to the Personality's printed honor, this Personality is discarded from play. That player loses honor equal to the Personality's...
1,00 €
Limited: Target one of your human Personalities. Until the end of the game, this Personality may not be targeted with the Imperial Favor by another player.
0,10 €
Ratling Pack. Creature Lose 1 Honor. Reaction: If Conscripts are on the winning side of a battle, place a 1F experience token on the Conscripts at the end of the resolution segment.
0,30 €
Nonhuman. Shadowlands Lose 2 Honor. If Goblin Sneaks have been destroyed, you may bring them into play from your discard pile without Gold cost during any of your End Phases.
0,10 €
Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Dragon Clan player.