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0,20 €
Dragon Clan • Imperial • Courtier • Duelist • MagistratePolitical Reaction: After an action resolves during which Jakuei won a duel: Take the Imperial Favor. Political Battle: Target an enemy Personality and you may discard the Imperial Favor: Bow the target. Move him home if you discarded the Favor.
0,30 €
Dragon Clan • Courtier • Duelist • Magistrate • Experienced • UniqueIaijutsu Reaction: After an action resolves during which Daisuke won a duel: Draw a card.
0,20 €
Crane Clan • Samurai • Duelist • Sensei • LoyalAfter Gonji enters play: Discard all your other Sensei Personalities. Before you focus: Once per duel, instead of focusing that time, you may give your Crane Clan Personality in the duel +4 to his duel stat until the duel ends.
0,20 €
Crab Clan • Samurai • Siege • TacticianLimited: If none of your provinces have been destroyed since your last turn began, or you are a Scorpion Clan player: Gain 2 Honor. Battle: Target an enemy card without attachments: Bow it.
0,30 €
UniqueSearch your Dynasty deck for a Sensei Personality. Refill this province with him, face-up.
0,50 €
Ronin • Samurai • Duelist • Kensai • Experienced 2 • UniqueBattle: Target an enemy attachment: Destroy it.
10,00 €
Earth • UniqueAfter the resolution of a battle that you won, if there were ever any enemy units at that battlefield and none of your Personalities were destroyed during the battle: You may put this card into play from your hand. Battle: Even if you control no units at the current battlefield, bow this card or discard it from your hand: Give a province +3...
10,00 €
Air • UniqueAfter you resolve your third or later Spell or Kiho action in one turn from cards with different titles: You may put this card into play from your hand. Battle/Open: Bow this card or discard it from your hand, and choose your performing Personality: Straighten his unit.
0,50 €
Sake HouseOpen: Bow this card: Give each of your Sake tokens +1F.
0,70 €
DojoYou do not lose Honor from Spider Clan and Fate cards you own. After the resolution of the first Dark Virtue action you took each phase: Draw a card.
1,00 €
Reaction: Even if this card is bowed, when paying for a Spell during the Combat Segment: Produce 4 Gold. Battle: Choose your performing Shugenja: Straighten him. You may take an additional Battle action.
0,70 €
Forest • ExperiencedYour forests are maddening. Negate the first movement each battle into attacking armies at your provinces’ battlefields from other players’ actions. Limited: Bow your target Forest: Gain 1 Honor.
1,00 €
Equipping Weapons is a Battle/Open action for you. Battle/Open: Choose your performing Kensai and target a Weapon in your discard pile: Attach it to him, paying all costs.
0,50 €
Kami • Experienced • UniqueDragon Clan players’ maximum hand size is increased by two. Battle/Open: If you are a Dragon Clan player, discard this card: You may either put a Ring in your hand into play, or search your discard pile, then Fate deck, for a Ring and put it into your hand.
1,50 €
UniqueUntil the game ends, after each of your Events Phases ends, each player in turn order starting with you loses 1 Honor.
0,20 €
MineBow this card: Produce 2 Gold, or 3 Gold if you are a Lion Clan player.
0,30 €
Crab Clan • Courtier • MerchantReaction: When paying for an action: Produce 3 Gold. Political Reaction: After another player’s Battle action targets Tanimura: The player may pay 4 Gold. If he did not pay the Gold, he loses 3 Honor.
0,20 €
Dragon Clan • Earth • Shugenja • Soul of Tamori SugiBattle: Even if Kusugi is not at the current battlefield, bow him: Raise or lower the current battlefield’s province’s strength by 4.
0,10 €
Lion Clan • Samurai • Cavalry • Soul of Ikoma OtemiNatsu will not be controlled by a Unicorn Clan player.
0,30 €
Lion Clan • Water • Shugenja • Sodan SenzoReaction: After Tamasine enters play: Create a 2F/2C/3PH Lion Clan • Samurai • Ancestor • Spirit Personality. Battle: Bow Tamasine and target your Ancestor, or one to four of your Ancestors if you have lost Honor from another player’s action during an Action Phase since your last turn began: Give each target +4F.
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Lion Clan • Samurai • Justicar • Paragon • Soul of Matsu NishijoArata has +2F while attacking. Battle: Target an enemy Personality or Follower: Give it a Force penalty equal to Arata’s Personal Honor. Gain 1 Honor.
1,50 €
Mantis Clan • Samurai • Extortionist • Magistrate • Naval • Soul of Yoritomo ManzoBattle: Target a card with lower Gold Cost in a unit: Bow or straighten the target.
0,10 €
Phoenix Clan • Water • Shugenja • Cavalry • Soul of Isawa Yutako
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Phoenix Clan • Void • Shugenja • Ishiken • Soul of Isawa HachikoLimited: Look at the top card of your Fate deck. You may put it at the bottom of the deck.
0,20 €
Spider Clan • Shadowlands • Samurai • Commander • ConquerorFollowers attaching to Misaki enter play paying 2 less Gold. Battle: Bow Misaki’s performing Follower: Melee Attack with strength equal to the Follower’s Force.
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Spider Clan • Monk • Kensai • Order of the Spider • Soul of ToraoBattle/Open: Target a Personality with a Weapon: Straighten him.
0,10 €
Imperial • Samurai • Imperial bank oF Rokugan • Banker • Soul of Seppun UjifusaReaction: When paying a Gold cost, bow Washi: Produce 2 Gold. Washi is worth One Koku.
1,00 €
Shadowlands • Nonhuman • OniAfter Suiteiru enters play: Lose 4 Honor. Open: Destroy your target unbowed Personality: Create a number of 1F Shadowlands • Nonhuman • Oni Followers equal to his Chi. Attach them to one or more of your Personalities. Lose Honor equal to the number of Followers this created.
0,70 €
Unicorn Clan • Shugenja • Unique • Doomseeker • Soul of iuchi Karasu Experienced 2Open: Target a Personality without attachments: He may not be assigned, and will not move, to battlefields.
0,50 €
Earth • ForestWhile this Shugenja is Earth, this card’s Battle ability may be used even if this unit is not at the current battlefield. Battle: Bow this Shugenja if he is home, bow this card and target an attacking Personality: Move him home.
1,50 €
AirBattle: Bow this Shugenja, move him home, and target an attacking Personality: Move him home. Gain 2 Honor.
0,30 €
NinjaLimited: Choose your performing Saboteur or Ninja Personality: Discard a Dynasty card in a province. Lose 2 Honor.
1,00 €
Siege • UniqueOpen: Destroy a performing Personality you own and control: Increase or decrease the strength of all players’ provinces by an amount equal to the Personality’s base Chi.