Produits

Steady Resolve  - Reaction: Before a battle resolves, choose your performing opposed Samurai Personality at the current battlefi
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Steady Resolve

TSE-Strategy
0,20 €
Reaction: Before a battle resolves, choose your performing opposed Samurai Personality at the current battlefield: Give him +2F.
Running Battle  - Battle: Choose your performing Scout Personality and target an enemy Personality: Give him -4F. If you have Re
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Running Battle

TSE-Strategy
1,50 €
Battle: Choose your performing Scout Personality and target an enemy Personality: Give him -4F. If you have Reconnaissance, you may target one of his attachments and put it in his owners hand. You may move your Scout home.
Regret  - As a Focus Effect: After this duel ends, its winner’s controller loses 1 Honor for each card he focused. Open: Target
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Regret

TSE-Strategy
0,30 €
As a Focus Effect: After this duel ends, its winner’s controller loses 1 Honor for each card he focused. Open: Target one or more Followers or Items in your discard pile: Attach them to any of your Personalities, paying all costs.
Pure Intent  - Battle: Choose your performing opposed Personality: Give him a Force bonus equal to his Personal Honor. Gain 2 Ho
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Pure Intent

TSE-Strategy
0,20 €
Battle: Choose your performing opposed Personality: Give him a Force bonus equal to his Personal Honor. Gain 2 Honor.
Preserving Beauty  - Battle: If any enemy units are at the current battlefield: Before this turn ends, gain 3 Honor if that batt
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Preserving Beauty

TSE-Strategy
0,50 €
Battle: If any enemy units are at the current battlefield: Before this turn ends, gain 3 Honor if that battlefield's province has not been destroyed.
Power of the Night  - NinjaBattle: Choose your performing unbowed Ninja Personality, bow him if he is not Shadowlands, and targe
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Power of the Night

TSE-Strategy
3,00 €
NinjaBattle: Choose your performing unbowed Ninja Personality, bow him if he is not Shadowlands, and target a Personality: Before this battle resolves, give him -3C.
Paralyzing Touch  - Atemi • KihoAs a Focus Effect: After this duel ends, negate the effects of the next action performed by its
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Paralyzing Touch

TSE-Strategy
0,50 €
Atemi • KihoAs a Focus Effect: After this duel ends, negate the effects of the next action performed by its winner. Battle: Choose your performing unbowed Monk and target an enemy Personality: Move him to a different battlefield. Bow him if he moved.
Overcome Adversity  - Battle: Choose your performing unbowed Paragon and target an enemy Personality: Reduce his Force by your P
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Overcome Adversity

TSE-Strategy
3,00 €
Battle: Choose your performing unbowed Paragon and target an enemy Personality: Reduce his Force by your Paragon's Force. Draw a card. You may take an additional Battle action. Lose 5 Honor.
One Shout  - Battle: Choose your performing opposed Personality: Give him +2F, or +4F if he has an attachment.
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One Shout

TSE-Strategy
0,30 €
Battle: Choose your performing opposed Personality: Give him +2F, or +4F if he has an attachment.
Never Afraid  - Battle: Target an attachment: Destroy it.
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Never Afraid

TSE-Strategy
0,20 €
Battle: Target an attachment: Destroy it.
Methodical Questioning  - Dark Virtue • KnowledgeLimited: Choose your performing unbowed Samurai and you may bow him: He interro
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Methodical Questioning

TSE-Strategy
0,50 €
Dark Virtue • KnowledgeLimited: Choose your performing unbowed Samurai and you may bow him: He interrogates a witnes. Look at the top 3 cards of any Fate deck. Put them back in any order. If you bowed your Samurai put this card into your hand from your discard pile before this turn ends.
Lessons Never Forgotten  - Battle: Choose your Performing unbowed Yojimbo: Melee 4 Attack. If you own a dead Courtier or Shugenj
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Lessons Never Forgotten

TSE-Strategy
1,00 €
Battle: Choose your Performing unbowed Yojimbo: Melee 4 Attack. If you own a dead Courtier or Shugenja, you may target and destroy and attachment.
Kitsuki Methods  - PoliticalLimited: Choose your performing unbowed Courtier and target another player's Personality: That playe
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Kitsuki Methods

TSE-Strategy
1,00 €
PoliticalLimited: Choose your performing unbowed Courtier and target another player's Personality: That player may choose to discard a card at random from his hand. If he did not choose this, either gain 2 Honor, or the target's controller loses Honor equal to his base Personal Honor.
Grief  - You may only play one copy of Grief in reaction to any one resolution. Reaction: After an action resolves whose effects
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Grief

TSE-Strategy
0,50 €
You may only play one copy of Grief in reaction to any one resolution. Reaction: After an action resolves whose effects destroyed a player's Personality, target a Personality controlled by the same player: He is overcome with grief. Dishonor him. His controller loses Honor equal to his base Personal Honor.
Forged Documents  - Open: Target a Personality: You deceive him with a forged order. His controller puts all cards in his provin
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Forged Documents

TSE-Strategy
1,50 €
Open: Target a Personality: You deceive him with a forged order. His controller puts all cards in his provinces at the bottom of his Dynasty deck in any order, refilling them face-up.
Fields of Victory  - TerrainBefore this battle’s resolution: If your army has more total Force than the enemy army, reduce the F
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Fields of Victory

TSE-Strategy
0,10 €
TerrainBefore this battle’s resolution: If your army has more total Force than the enemy army, reduce the Force of each Personality and Follower in the enemy army to 0. Battle: If there is no Terrain in play at the current battlefield: Put this card into play there
Easy Persuasion  - Reaction: After a Personality enters play, if his controller paid less than his base Gold Cost for him, bow y
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Easy Persuasion

TSE-Strategy
2,00 €
Reaction: After a Personality enters play, if his controller paid less than his base Gold Cost for him, bow your performing Merchant: The Personality's controller loses Honor equal to his base Personal Honor, oor 3, wichever is lower. Battle: Pay Gold equal to a target unit's total Gold COst minus 5: Move it home. Its controller loses 2 Honor.
Direct the Path  - KihoBattle: Choose your performing unbowed Henshin and targer and Enemy card without attachments: Put it on t
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Direct the Path

TSE-Strategy
0,50 €
KihoBattle: Choose your performing unbowed Henshin and targer and Enemy card without attachments: Put it on top of its owner’s deck
Defensive Grill  - Battle: Even if you control no units at the current battlefield, target a Personality there: Move him to an u
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Defensive Grill

TSE-Strategy
0,50 €
Battle: Even if you control no units at the current battlefield, target a Personality there: Move him to an unresolved battlefield where he would be opposed.
Crowded Streets  - TerrainAfter an action resolves that one or more of your Personalities at the current battlefield performed:
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Crowded Streets

TSE-Strategy
0,20 €
TerrainAfter an action resolves that one or more of your Personalities at the current battlefield performed: You may move any of those performers home. Battle: If there is no Terrain in play at the current battlefield: Put this card into play there. If you are the Defender, you may take an additional Battle action.
Crippled Sensei  - As a Focus Effect: After this duel ends, choose a player who loses 2 Honor. Reaction: After one of your Perso
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Crippled Sensei

TSE-Strategy
0,10 €
As a Focus Effect: After this duel ends, choose a player who loses 2 Honor. Reaction: After one of your Personalities is destroyed: Create a Maimed • Retainer Holding with the ability, "Battle/Open: Destroy this card and target a Personality: Straighten him. Rehonor him."
Your Heart's Enemy  - Air • FearBattle: Target an enemy Personality with lower Chi than this Shugenja: Give the target -4F. If t
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Your Heart's Enemy

TSE-Spell
0,50 €
Air • FearBattle: Target an enemy Personality with lower Chi than this Shugenja: Give the target -4F. If this Shugenja is Air, actions the target performs may not target this Shugenja.
Yari of Air Exp  - Air • ExperiencedAfter this card enters play, if this Shugenja is Air: Gain 1 Honor. Limited: Once per game:
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Yari of Air Exp

TSE-Spell
0,30 €
Air • ExperiencedAfter this card enters play, if this Shugenja is Air: Gain 1 Honor. Limited: Once per game: Create a +1F/+1CAir • Weapon Item with the ability, "Battle: Give each Personality and Follower in the enemy army -1F" and attach it to one of your Personalities.
Touch the Emptiness  - VoidBattle: Bow this card and Target and enemy Personality or Follower: Give it -2F. If this Shugenja is
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Touch the Emptiness

TSE-Spell
0,50 €
VoidBattle: Bow this card and Target and enemy Personality or Follower: Give it -2F. If this Shugenja is Void, negate the effects of the next action the target performs
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