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Unaligned Monk. Spirit When you struggle against the moment, you struggle against the universe.
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Reaction: Play this card when a Kiho or Spell is cast. One of your Shugenja issues an unrefusable challenge to the caster. If your Shugenja wins, cancel the Kiho or Spell. (Either way, destroy the loser.)
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Unaligned Kolat While this card is in play, no player may look at any of your face down cards or cards in your hand.
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Unaligned Monk Teacher Limited: Bow Sunabe to give one of your Personalities a permanent one point bonus to Force, Chi, or Personal Honor. Personalities may have each value improved once by this teacher.
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Delayed Terrain Battle: Your Personalities in this battle each gain a Force bonus equal to the number of players with units in the opposing army.
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All Followers attached to or being attached to this Personality have the Cavalry trait while this card is in this unit. (Errata: Has the Creature and Cavalry traits.)
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Crane Clan Negotiator Battle: Bow the negotiator to send home unbowed one unit that is attacking you. You must pay gold equal to the force of the unit. (Errata: Special ability has the Political trait.)
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Shadowlands Lose 3 Honor. Each Blacksmiths produces 1 less Gold instead of 1 extra Gold when bowed. Bow the Corrupted Iron Mine to produce 2 Gold. If you are a Crab Clan player, bow the Corrupted Iron Mine to produce 3 Gold. Either way, lose 1 Honor.
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Unicorn Clan Samurai · Courtier · CavalryPolitical Reaction: Bow Tang before one of your Personalities is dishonored to negate the dishonoring.
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Maho Battle: Bow this Shugenja to attach a -2C Nonhuman Follower token to an opposing Personality. Lose 2 Honor.
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Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
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During your End Phase, only if this copy of this card is not in play and you played no Gold-producing Holdings this turn, you may bow your Stronghold as a cost to search your Dynasty deck, then face-down Provinces, for a card titled ?Gifts and Favors? and put the first one you find into play, bowed. If you find none, lose the game. Bow this card: Produce...
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Tactical Battle: Target one of your Tacticians: Search your Fate deck for an Action card with a Battle ability. You may take an additional Battle action to use one of its Battle abilities; if you do not, discard it.
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Limited: Target a Personality controlled by another player. Create a Geisha Personality with a Chi equal to half the Gold spent on this card, rounded down. She issues an unrefusable challenge to the target. She cannot add cards to her focus pool or focus. Remove her from the game after the duel ends.
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Naval Battle: Bow Mantis Bushi to bow an opposing Follower or an opposing Personality without Followers.
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Scorpion Clan Ninja. Tactician. Experienced. Unique Reaction: Once per turn, give the Tactician trait to another Personality in Yodoka's army after Yudoka assigns opposing a Shadowlands card or a Shadowlands card assigns opposing Yudoka.“Well?”
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Limited: Bow this Shugenja and destroy this card: Target a Holding. Destroy it.
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Only a Crane Clan Shugenja ca attach this Spell. Elemental Limited: Bow this Shugenja and destroy this Spell to have one of your Personalities issue a challenge to a Personality. Add this Shugenja's Chi to your Personality's Chi during the duel. If the challenged Personality refuses the challenge, he or she becomes Dishonored and his or her controller...
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Battle: Send an allying unit home from this battle, bowed. If the unit's controller no longer has any units in any battle and has had no units in armies during any Resolution Segment this turn, he or she loses 2 Honor.
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Reaction: Play this card after a Resolution Segment during which the opposing player destroyed an army containing one or more of your units. The opposing player must destroy a number of cards and tokens in his or her army whose total Force is greater than or equal to half of your army's total Force, rounded up. The player's bowed cards contribute their...
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Reaction: Play this card immediately after another player resolves an action card from his or her hand. The player cannot play any copy of that action for the rest of the game, but the player can still use it for its focus value.