Produits

He's Mine!
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He's Mine!

PE-Strategy
0,10 €
Reaction: Play when one of your Personalities is entering a duel. This Personality is bowed and replaced in the duel by one of your unbowed samurai (your choice). If this duel is taking place in a battle, the samurai must be currently assigned to this battle. Bow the samurai at the end of the duel.
Frenzy
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Frenzy

PE-Strategy
0,10 €
Battle: Target one of your Personalities: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his attached Followers.
Enlightenment
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Enlightenment

PE-Strategy
0,10 €
Limited: Bow any monk Personality you control to retrieve one Elemental Ring from your discard and return it to your hand.
Defend Your Honor
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Defend Your Honor

PE-Strategy
0,20 €
Reaction: Play when another player's action is causing you a loss of family honor. The honor loss is cancelled. You may step forward one of your unbowed samurai who challenges the other player's honor. This player may accept the challenge with any of his unbowed Personalities. If the challenge is refused or lost, the other player loses family honor equal...
Daisho Technique
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Daisho Technique

PE-Strategy
0,10 €
Limited: Bow one of your samurai with a printed Chi greater than 2. Until the end of the game, this samurai may have two weapons attached.
Counterattack
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Counterattack

PE-Strategy
0,50 €
Reaction: Play after the last resolution segment for an opponent's attack phase in which you were the defender. This card immediately creates an attack phase in which you are the attacker and the former attacker is the defender.
Contentious Terrain
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Contentious Terrain

PE-Strategy
0,10 €
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
Confusion at Court
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Confusion at Court

PE-Strategy
0,10 €
Reaction: Play after the Imperial Favor is used to negate all effects it was discarded to pay for.
Careful Planning
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Careful Planning

PE-Strategy
0,10 €
Open: Give target Personality a 1F/1C bonus until the end of the turn.
Brilliant Victory
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Brilliant Victory

PE-Strategy
0,30 €
Reaction: After you destroy one or more provinces or units by winning a battle: Gain 3 Honor.
Accessible Terrain
En Stock
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Accessible Terrain

PE-Strategy
0,10 €
Immediate Terrain You may play this card during a battle in which you have no units. Battle: The Attacker and Defender each gain the ability "Battle: Move one of your units into this battle."
Naga Guard
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Naga Guard

JE-Follower
0,10 €
Nonhuman Battle: Bow the Guard. No cards in this battle can receive any further force bonuses until after the resolution phase of this battle (including terrain bonuses).
River Delta
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River Delta

JE-Region
0,10 €
Limited: Once per turn, you may pay 3 gold to attach a 1F Nonhuman Naga Follower to one of your Naga Personalities.
Inaccessible Region
En Stock
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Inaccessible Region

JE-Region
0,10 €
Region No units belonging to a player other than the Attacker or Defender may be assigned to or moved into this Province without the use of a spell or innate ability.
Flatlands
En Stock
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Flatlands

JE-Region
0,10 €
As a Battle actino once per unit per turn, any player may move a unit out of or into this Province to or from one of your Provinces immediately to the left or right of this one.
Clan Heartland
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Clan Heartland

JE-Region
1,50 €
Hidden Region. Unique Units cannot be assigned to a battle at this Province or moved into a battle at this Province unless this is your only Province.
Small Farm
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Small Farm

JE-Holding
0,20 €
Bow the Small Farm to produce 1 Gold.
Retired General
En Stock
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Retired General

JE-Holding
0,10 €
Retainer Open: Bow to provide a 2F bonus to any Personality until the end of the turn.
Pearl Divers
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Pearl Divers

JE-Holding
0,10 €
Bow to produce 1 Gold, plus 1 Gold per Port that is in play.
Jade Works
En Stock
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Jade Works

JE-Holding
0,20 €
Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
Island Wharf
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Island Wharf

JE-Holding
0,10 €
Bow to produce 1 gold. This card is considered a port. If controlled by a Yoritomo Alliance player, the Island Wharf produces 2 gold when bowed.
Go Master
En Stock
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Go Master

JE-Holding
0,10 €
Retainer Battle: Bow the Go Master and play a Terrain. This Terrain replaces any Terrain already in play for this battle. The replaced Terrain is destroyed.
Geisha House
En Stock
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Geisha House

JE-Holding
0,20 €
Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
Gambling House
En Stock
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Gambling House

JE-Holding
0,10 €
When the Gambling House is brought into play, draw and discard a Fate Card. The focus value of the Fate Card you drew will be the gold production of the Gambling House for the remainder of the game.
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