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La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
5,00 € 10,00 €
La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
5,00 € 10,00 €
La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
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Battle: Give your target opposed Personality +2F. You may target an enemy Personality with lower Personal Honor; if you do, give him -2F and gain 1 Honor.
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Battle: Take two additional actions. Strategies discarded by any of these additional actions that is Tactical Advantage permanently gain Discipline 1. You may not target other players or their cards until after their next opportunity to take a Battle action.
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Iaijutsu Battle: Target your unbowed Personality. Bow a target enemy attachment. Destroy it if your Personality is a Duelist and his Chi is greater than or equal to the attachment's Force.
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Kiho Water Battle: Target your unbowed Monk or Shugenja and give one or two target enemy Followers or Personalities -2F. Bow each enemy target that now has 0 Force.
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Terrain While there is only one Personality in the defending army, he has Force and Chi bonuses equal to the number of units in the attacking army and has Resilient.Battle: Destroy a Terrain (if able). Put this Terrain into play.
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Siege Absent Battle: Give your target Fortification Expendable. Straighten it if your current army is opposed. Gain 1 Honor after it is destroyed during battle resolution. You may take an additional action. (Absent actions may be taken without presence.)
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Kharmic Interrupt: Permanently give +1PH to a target Personality the action is Recruiting. You may Proclaim him even if he does not have your Clan Alignment.