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Schotten Totten  -
  • Promo !
  • -20%
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Schotten Totten

12,00 € 15,00 €
Exit La Isla Olvidada  - ¡Vive la experiencia de una “sala de escape” en tu propia casa!
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Exit La Isla Olvidada

15,00 €
¡Vive la experiencia de una “sala de escape” en tu propia casa!
Kuni Chutsu FOIL  - Earth • Shugenja (Shugenja may attach and cast Spells.)
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Kuni Chutsu FOIL

TF-Personality-CB
1,00 €
Earth • Shugenja (Shugenja may attach and cast Spells.)
The Price of Shame  -               Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
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The Price of Shame

ThA-Strategy
0,20 €
Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
Ashigaru Gunso  - Ashigaru • Commander        After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH A
En Stock
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Ashigaru Gunso

ThA-Personality-SA
0,20 €
Ashigaru • Commander After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH Ashigaru • Conscript Personality.Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Ranged Attack equal to the number this bowed.
Courage Beyond Question  - Discipline 1Interrupt: Negate all Force bonuses and penalties from the action.Battle: Give your targe
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Courage Beyond Question

TNO-Strategy
0,20 €
Discipline 1Interrupt: Negate all Force bonuses and penalties from the action.Battle: Give your target Samurai Conqueror. Straighten his unit after this battle resolves. (A Conqueror's unit doesn't bow after battle.)
Hidden Machinations  - Kata • Kharmic • PoliticalBefore the Action Phase ends, you may take an additional action.Political Open:
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Hidden Machinations

ALitS-Strategy
0,50 €
Kata • Kharmic • PoliticalBefore the Action Phase ends, you may take an additional action.Political Open: Put this Kata into play. Discard your other Kata in play.Open, w: Look at the top card of your Fate deck. You may put it at the bottom.
Marimako  - Conqueror • Kensai • Monk • Naval(A Conqueror's unit doesn't bow after battle. Kensai may attach two Weapons, as lon
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Marimako

ALitS-Personality-MK,AR
0,10 €
Conqueror • Kensai • Monk • Naval(A Conqueror's unit doesn't bow after battle. Kensai may attach two Weapons, as long as neither is Two-Handed. Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)
Ikoma Shika  - Lion Clan • Samurai • Scout 
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Ikoma Shika

IE-Personality-LI
0,10 €
Lion Clan • Samurai • Scout 
Daigotsu Kanpeki Exp2  - Clan Champion • Conqueror • Experienced 2 • Kensai • Loyal • Monk • Paragon • Samurai • Spider Clan • U
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Daigotsu Kanpeki Exp2

AM-Personality-AR,MK
1,00 €
Clan Champion • Conqueror • Experienced 2 • Kensai • Loyal • Monk • Paragon • Samurai • Spider Clan • Unique Tireless Open: Take the Imperial Favor. (You may use Tireless abilities even if bowed.)
Fudoist Temple  - Fudo · Templew: Produce 3 Gold.Open, w: Give a target Personality and each of his Followers Cavalry.
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Fudoist Temple

GoC-Holding
0,50 €
Fudo · Templew: Produce 3 Gold.Open, w: Give a target Personality and each of his Followers Cavalry.
Yoritomo Tansen
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Yoritomo Tansen

TA-Personality-MN
0,20 €
Mantis Clan • Samurai • Naval • ScoutBattle: Ranged 3 Attack or give the current battlefield's province -3 strength.
Matsu Yoshito
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Matsu Yoshito

TA-Personality-LI
0,20 €
Lion • Samurai • Cavalry • ParagonYoshito has +1F when attacking, or +2F if the Defender is Dragon Clan.
Help from the Shadows  - NinjaBattle: Choose your performing Personality in a Ninja unit: Move him to the current battlefield. S
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Help from the Shadows

EoW-Strategy
1,00 €
NinjaBattle: Choose your performing Personality in a Ninja unit: Move him to the current battlefield. Straighten his unit if he moved.
Gozaru no Oni  - Shadowlands • Nonhuman • OniAfter Gozaru enters play: Lose 5 Honor. After Gozaru is destroyed: It becomes disca
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Gozaru no Oni

EoW-Personality-SA,SH
0,30 €
Shadowlands • Nonhuman • OniAfter Gozaru enters play: Lose 5 Honor. After Gozaru is destroyed: It becomes discarded (not dead). Battle: Target one or two enemy cards: Bow them. If you only targeted one card, destroy it.
Asako Megu  - Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may tar
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Asako Megu

EoW-Personality-PH
1,00 €
Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may target and straighten a Personality. If the enemy Personality is Kolat, Ninja, or Shadowlands, gain 2 Honor.
Shiba Sansesuke  - Phoenix Clan • Samurai • Yojimbo •  Soul of Shiba DanjUroReaction: When an action would target your Shugenja
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Shiba Sansesuke

EE-Personality-PH
0,20 €
Phoenix Clan • Samurai • Yojimbo • Soul of Shiba DanjUroReaction: When an action would target your Shugenja at Sansesuke’s location, bow Sansesuke: The action targets him instead, if legal.
Bayushi Kahoku  - Scorpion Clan • Samurai • Final Student • MagistrateKahoku has +2F while another player controls a dishonorabl
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Bayushi Kahoku

EE-Personality-SC
1,00 €
Scorpion Clan • Samurai • Final Student • MagistrateKahoku has +2F while another player controls a dishonorable Personality. Battle: Ranged 3 Attack, with +2 strength if the target is dishonorable.
Tsuruchi Daikyu  - WeaponBattle: Bow this card: Ranged 5 Attack.
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Tsuruchi Daikyu

EE-Item
0,30 €
WeaponBattle: Bow this card: Ranged 5 Attack.
Ring of Fire  - Fire • UniqueAfter the resolution of a battle at a province, if you destroyed one or more provinces or enemy car
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Ring of Fire

EE-Ring
0,70 €
Fire • UniqueAfter the resolution of a battle at a province, if you destroyed one or more provinces or enemy cards in that resolution: You may put this card into play from your hand. Battle: Bow this card or discard it from your hand, destroy your performing Personality, and target an enemy Personality with equal or lower Chi: Destroy him.
The Light of Justice  - Imperial • PoliticalBattle: If any enemy units are at the current battlefield, choose your performing Ma
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The Light of Justice

EE-Strategy
0,50 €
Imperial • PoliticalBattle: If any enemy units are at the current battlefield, choose your performing Magistrate Personality at home: Move him to the current battlefield. If he moved, straighten his unit. If any dishonorable Personalities are now opposing him, you may take an additional Battle action.
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