Panier
Il n'y a plus d'articles dans votre panier Meilleurs vendeurs
0,10 €
Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
0,30 €
Shadowlands Lose 3 Honor. Each Blacksmiths produces 1 less Gold instead of 1 extra Gold when bowed. Bow the Corrupted Iron Mine to produce 2 Gold. If you are a Crab Clan player, bow the Corrupted Iron Mine to produce 3 Gold. Either way, lose 1 Honor.
1,00 €
Unicorn Clan Samurai. Cavalry. Experienced Unique A player must discard two cards from his or her hand for one of his or her cards to challenge Shono. Shono gains +1F/+3C while facing one or more Ninja or Shadowlands cards in a battle or duel.
0,30 €
Unicorn Clan Magistrate. Samurai. Cavalry Soul of Shinjo Tashima Osema gains +2F/+2C while facing one or more Human Personalities with 0 Personal Honor in a battle or duel. Limited: Osema bows to issue an unrefusable challenge to a Bandit or an Unaligned Samurai.
1,00 €
Unaligned Nonhuman. Experienced Goblin Warmonger Soul of Kappuksu. Unique. Shadowlands When Thuk-Kigi would be destroyed, if he has any Goblin Followers, instead destroy the Followers and send him home bowed. Battle: If Thuk-Kigi's unit is home, switch it with one of your units in the current battle.
0,10 €
Unaligned Troll. Nonhuman. Shadowlands Lose 4 Honor. Slidge cannot attack Armor.
0,10 €
Unaligned Snow Maiden. Nonhuman Yuki no Onna gains +1F/+1C for each Forest in play. Limited: Yuki no Onna bows to challenge a Shadowlands Personality. The challenge is unrefusable if the the Personality's controller controls any Forests.
0,10 €
Dragon Clan Samurai. Soul of Mirumoto Hitomi Temoru's Followers are immune to Fear.
0,10 €
Dragon Clan Samurai. Cavalry. Soul of Mirumoto Sukune Battle: Bow Daisuke for a Ranged 3 Attack.
0,10 €
Crane Clan Gunso. Samurai Counts as Daidoji Hachi for deck construction. Reaction: Once per turn, when Hachi wins a duel, straighten your Stronghold.
0,50 €
Crane Clan Negotiator. Soul of Kakita Yuri Political Battle: If you are the Defender, bow Nanami and pay an amount of Gold equal to an attacking unit's Force to send the unit home without bowing.