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0,50 €
Crane Clan Shugenja Reaction: Bow Asahina Tamako and discard a Fate card at any time in which Gold is needed. Produce an amount of Gold equal to the Focus value of the discarded card.
2,00 €
Unique Weapon Gain 2 Honor. Battle: Bow Toturi's Daisho. Target any one opposing Personality whose Chi is lower than the number of Toturi's Army Personalities in this army. Send the target Personality home bowed.
0,10 €
Kiho Battle: Bow one of your shugenja or monks in this battle to destroy any one item in this battle with a focus value less than the chi of your Personality.
0,10 €
Kiho Reaction: Bow a shugenja or monk you control immediately before you perform a Ranged Attack in this battle. This Ranged Attack has its strength compared to Chi instead of Force if it is targeting a Personality.
0,20 €
Battle: Target one of your Personalities with over 2 Chi in a battle. Either move the Personality's unit to another of the Defender's Provinces or destroy a Terrain in play for the Personality's battle.
2,00 €
Reaction: Play this card immediately before you declare a strike in a duel. You still gain the Chi bonus for this card as if it were used as a focus. Only one Strike with No-Thought can be played in a duel.
0,50 €
Political Limited: Target a dishonored Personality. That Personality's controller loses 7 Honor. No more copies of Shame may target that Personality until he is restored to honor and dishonored again.
1,00 €
Reaction: Play immediately after a spell or innate ability has been cast which targets one of your Personalities. The effects of that spell or innate ability are negated by this action.
2,00 €
Reaction: Play after Focus Cards have been revealed in a duel (but before duel resolution) to reduce the Chi of your opponent by 3 until the end of the turn. Lose 4 Honor. (Clarified: Duel is abandoned if a participant dies before resolution.)
0,10 €
Limited: Move an Item from one Personality to another. Lose 3 Honor.
0,50 €
Political Limited: If you have no cards in play or in your discard piles that cause their player an Honor loss or have the Shadowlands, Ninja, or Kolat keywords: Gain 8 Honor; this gain can not raise your Family Honor above its starting value.
2,00 €
Limited: Target a Personality controlled by another player. Create a Geisha Personality with a Chi equal to half the Gold spent on this card, rounded down. She issues an unrefusable challenge to the target. She cannot add cards to her focus pool or focus. Remove her from the game after the duel ends.
0,10 €
Limited: Bow any monk Personality you control to retrieve one Elemental Ring from your discard and return it to your hand.
0,10 €
Limited: Bow one of your samurai with a printed Chi greater than 2. Until the end of the game, this samurai may have two weapons attached.
1,50 €
Limited: The player (or players) with the most Family Honor commits a public breach of etiquette and loses 5 Honor.
0,10 €
Creature. Shadowlands During your endphase, the Marsh Troll destroys (devours) one card in its unit (your choice). If the Troll devours its attached Personality, the player to your right may attach the Troll to one of his Personalities. If declined, the next player on the right may attach the Troll, and so on. If no player wants the Troll, it is...
0,30 €
Lose 2 Honor. When the Mercenaries are committed to an attack, you must pay 3 Gold or they are destroyed. Battle: Pay the Mercenaries 4 Gold, and the Mercenaries gain a 1F bonus until the end of the turn (may be done more than once per battle).
0,10 €
Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
0,10 €
Bow to produce 2 Gold, plus one Gold for each Market Place in play.
0,10 €
Fortification 1F penalty to every Personality and Follower that is attacking this Province. (Clarified: -1F penalty only lasts while the attack is in progress.)
0,10 €
Market. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crane Clan player.
0,50 €
Unaligned. Shadowlands. Nonhuman Destroy one of your other Personalities the first time this card is put into play. In your Dynasty Phase, if this card is Honorable or Dishonorable Dead, you may bring it back into play, losing 2 Honor.
0,30 €
Unaligned Limited: Bow this card and bow target player's Stronghold (if unbowed). As long as this card remains bowed, the target Stronghold may not straighten. Kolat Servant may remain bowed. (Clarification: May target a bowed Stronghold.) (Errata: Bows a target Stronghold instead of a target player's Stronghold.)
1,00 €
Lion Clan Shugenja Limited: Bow and discard a card from your Fate hand to gain Honor equal to Focus Value of discard.
0,50 €
Dragon Clan Shugenja Reaction: When a Personality you control is entering a duel, you may bow this card to draw and reveal your top Fate Card. Add its Focus Value to that Personality's Chi until the end of the turn. (Clarification: The revealed card is discarded, and is not treated as a Focus.)
0,10 €
Dragon Clan Samurai. Cavalry Battle: Bow for a Ranged 3 Attack.
0,30 €
Limited: Place any number of Terrains from your hand face down under the Armor of Sun Tao. If the Armor of Sun Tao is removed or destroyed, the Terrains move or are destroyed with it. Battle: Play a Terrain from under The Armor of Sun tao. The Terrain destroys any Terrain in play and cannot be destroyed.
5,00 €
Elemental Battle : Bow this Shugenja and destroy this Spell to end this battle without resolution. All units go home bowed.
0,10 €
Open: Bow this Shugenja to bow (if necessary)a target Shugenja. If the Shugenja using Summon Faeries is a Phoenix Personality, then the target Shugenja does not straighten during that player's next straighten phase.
0,10 €
Open: Bow this Shugenja to add 5F to one Personality until the end of the turn. Opposing units and Provinces cannot be destroyed by an army containing this Personality when Mists of Illusion is used. (Clarified: Must be cast on one of your Personalities. Opposing Units and Provinces are only undestroyable if Mist's target is in the army.)
0,10 €
Open Elemental: Bow this Shugenja to add a 3F/3C bonus to one personality with an Honor of 3 or higher until the end of this turn.
0,10 €
One of Personalities issues unrefusable challenge to another player's Personality. The winner's controller gains 4 Honor. Dishonor the loser.