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0,20 €
Lion Clan • Samurai • Tactician • Soul of Akodo Shunori
0,10 €
Lion Clan • Samurai • ScoutBattle: Target a Terrain and an enemy card without attachments: Destroy both targets.
0,20 €
Mantis Clan • Thunder • Shugenja • Naval • Soul of Moshi YurikoBattle: Target an enemy card without attachments: Bow it.
0,20 €
Mantis Clan • Naval • Skirmisher • Soul of MukamiBattle: Bow Isas: Ranged 3 Attack. Move Isas home.
0,50 €
Mantis Clan • Samurai • Magistrate • Yojimbo • Unique • Soul of Tusurchi Mochisa ExperiencedBattle: Ranged 6 Attack that you compare against Gold Cost.
0,10 €
Phoenix Clan • Air • Void • Shugenja • Alchemistt • Ishiken • Soul of Isawa Kumai
0,10 €
Scorpion Clan • Samurai • Cavalry • Tactician • Soul of Bayushi Himaru
0,10 €
Unicorn Clan • Samurai • Cavalry • Soul of Moto Gurban
0,20 €
Unicorn Clan • Water • Shugenja • Cavalry • Death Priest
0,10 €
Unicorn Clan • Samurai • Cavalry • Soul of Shinjo GoshiReaction: After Itao enters play, target a Follower in your hand: Attach it to Itao, paying all costs.
0,10 €
Unicorn Clan • Samurai • Cavalry • Commander • Soul of Shinjo Tae-Hyun
0,20 €
SingularLimited: Destroy this card and remove your performing unbowed Personality from the game: Search your Fate deck for a card with a lower Focus Value than your Personality’s Chi. Show it and put it in your hand.
0,50 €
Siege • UniqueWill only attach to a Crab Clan Personality. Battle: Target an enemy card without attachments whose unit has lower total Force than this unit: Destroy the target. Gain 1 Honor.
0,20 €
WeaponBefore this Personality focuses: You may give him +3 to his duel stat until the duel ends instead of focusing.
0,10 €
WeaponAfter this Personality enters a duel: The other Personality in the duel loses Duelist.
0,10 €
FireWhile this Shugenja is Fire, Ranged Attacks from actions he performs have +1 strength. Battle: Bow this card: Give this Shugenja +3F.
0,10 €
Battle/Open: Target a Weapon: Raise its Force and Chi modifiers to twice its base Force and Chi modifiers (this does not affect negative base modifiers).
0,10 €
Battle/Open: Destroy your performing Ancestor and target your Personality: Give him +3F.
0,10 €
Fire • TattooBattle: Choose your performing unbowed Fire or Tattooed Personality: Ranged 3 Attack with +1 strength for each Fire token on your Personality. Give your Personality a +1F Fire token.
0,10 €
Battle: Choose your performing Personality with Scout, Tactician, or 3 or higher Chi, and target a Terrain: Destroy it. You may take an additional Battle action to play a Terrain.
0,30 €
Battle: Choose your performing unbowed Tactician and target a Personality with equal or lower Chi: Bow or straighten him.
0,10 €
Battle: Choose your performing Commander and target your Follower: Give it a Force bonus equal to twice its current Force. After this battle’s resolution, destroy the Follower.
0,10 €
Battle: Choose your performing Personality: Move him home. If he moved, straighten his unit, and you may straighten one of your other units (at any location).
0,20 €
KihoBattle: Choose your performing unbowed Monk and target an enemy Personality or Follower: Move your Monk to the current battlefield. Give the target –3F. Bow it if its Force is now 0.
7,00 €
Reaction: After the resolution of an action or a battle that destroyed a performing Personality you own: Bring him into play (in your home), ignoring costs and Honor Requirement. Bow him. Dishonor him. Lose 2 Honor.
0,10 €
Battle: Choose your performing unbowed Berserker and target an enemy unit with lower total Force than your Berserker’s base Force: Bow the target. Negate all current and new Force penalties on your Berserker from actions.
0,20 €
Battle: If any enemy units are at the current battlefield, choose your performing unbowed Paragon: Move him to the current battlefield. If he moved, you may target and bow an enemy Personality with equal or lower Personal Honor.
0,30 €
NinjaBattle: Choose your performing Ninja Personality and target an enemy Personality: Move both Personalities home; this movement will not be negated. Bow them.
0,10 €
Battle: Choose your performing unbowed Commander and target another Personality in his army: Move the target to a battlefield.
0,10 €
Air • KihoBattle: Choose your performing Monk: Straighten him. You may take an additional Battle action, which he must perform.
1,00 €
UniqueBattle/Open: You may use each ability on your Stronghold a second time this turn.
1,50 €
PoliticalReaction: After another player’s Battle action targets your Courtier: The player may choose to lose 3 Honor. If he did not choose this, negate the action’s effects. Battle: Target one to three enemy dishonorable Personalities: The shadow of their shame shall fall upon their shoulders. Move them home.
0,20 €
ReconReaction: After engaging, choose your performing Scout at the current battlefield: You have Reconnaissance there. Negate the next card effect that bows one or more of your Personalities who is there (at the time).
0,70 €
ExperiencedThis card produces 1 less Gold when paying for a Personality. Battle: Even if this card is bowed and even if you control no units at the current battlefield, target an attacking Personality and pay 3 Gold: Move him home. If he moved, his controller loses 1 Honor.
0,70 €
DojoRecon Open: Target one or two provinces: You have Reconnaissance at their battlefields. After each Cavalry Maneuvers Segment there is an additional Infantry Maneuvers Segment in which only your Scout Personalities may be assigned and only to the targeted provinces’ battlefields.