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La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
5,00 € 10,00 €
La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
5,00 € 10,00 €
La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
5,00 € 10,00 €
La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
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Courage As a Focus Effect, after this duel resolves, put this card into your hand if you lost.Battle: Bow your target unbowed Personality. Move home a target enemy unit with fewer attachments or with lower Force than your Personality. Straighten your Personality if he has two Weapons attached.
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Interrupt: Bow your target unbowed Weapon to negate its Personality's destruction from the action and, if he is a Kensai and has two Weapons, to negate his movement and bowing from it. Destroy the Weapon.
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Economic Open: Target your unbowed Personality. Straighten a target Holding that has not produced Gold this turn. If you targeted a Courtier or Phoenix Clan Personality, give the Holding +1GP (this turn).
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While this Shugenja is Void, he has Expendable.Void Battle/Open, w: Raise this Shugenja's Force to equal his Chi.
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Cavalry Compassion: Zo Sia has the ability, "Open, : If Zo Sia is honorably dead, put her face-up in your target Province, discarding any card there." (Compassion takes effect while you have fewer Provinces than anyone else.)
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Magistrate • Samurai Chairei has +1F if you are Dragon Clan.Courtesy: Chairei has Cavalry. (Courtesy traits do not take effect if you went first.)
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Ashigaru • Spirit Battle: Straighten one or two of your target Conscripts. Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Fear equal to the number this bowed.
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Cavalry • Reserve • Samurai • Scout (You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action.)Battle, w: Ranged 2 Attack. Straighten Baatar if he has a Spear, the Ranged Attack targeted a Phoenix Clan Personality, or he entered play this battle.
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Experienced • Jade • Resilient • Samurai (Once per game per card, a Resilient card does not die in battle resolution.) Jade Battle, w: Melee 3 Attack. Straighten Toranosuke if he has a Heavy Weapon or if the target is Shadowlands.
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One-Handed • Peasant • Weapon Your deck may include four copies of this Item. After it attaches, dishonor its Personality.Battle, w: Fear 2 that may target Items and Spells, and may not be increased or combined except with other Swordcatchers. Return any attachments this Fear bowed to their owner's hand.
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One-Handed • Sword • Weapon As a Focus Effect, after a player wins the duel, they may discard a card to draw a card.This Item has +1F/+1C while this Personality has another Matched Daisho or you have Compassion. (Compassion takes effect while you have fewer Provinces than anyone else.)
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One-Handed • Tessen • Weapon Equips to Akodo Kano for 1 less Gold. You may use this Personality's Tactical Advantage ability as an Engage.
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One-Handed • Reserve • Sword • Weapon (You may Equip a Reserve attachment, if it would be opposed, as a Battle action.)After this Item enters play, if the last action another player took destroyed one of your cards, you may take an additional action.Battle, w: Melee 2 Attack.
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Nonhuman • Shadowlands • Undead After this Follower enters play, lose 2 Honor. Interrupt: If the action is from an Undead card, its Fear effects may target Items and Spells, and destroy attachments after they bow them.
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AshigaruOpen, w: Create a 1F Ashigaru and attach it to your target Personality.
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You have the ability, "Battle: If your current army is opposed, discard a card to draw a card."Open: Put this Event into play.
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Dragon ClanYour Stronghold has no abilities.After your action dishonors another player's Personality, gain 1 Honor.
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All ClansLimited, w: Bow your Stronghold to search your discard pile and Fate deck for a Ring, show it, and put it in your hand. Discard a card.
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Mantis ClanYour Stronghold has no abilities.Limited, w: Target your unbowed Thunder Personality. Bow a target card in a unit; the card's attachments, if any, must be bowed. If this bowed a Personality, bow your Thunder Personality.