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Scorpion Clan • Air • Shugenja • ProdigyYou may equip Air Spells to Neiru as an Open action.
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UniqueUntil your second turn from now begins, the Attacker may not announce a Battle action before the Defender’s first normal opportunity to act or pass in a battle.
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Fortune • UniqueAfter your turn begins: You may choose your dead Personality and put him at the top of your deck. Battle: Choose your performing opposed Personality and discard this card: The Lords of Death grant him strength. Give him +1F for each dead Personality in all players' discard piles. Negate the next card effect that bows, destroys, or moves him.
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Battle: Move your target opposed Personality home: Increase or decrease this province’s strength by the number of units on the enemy side at the current battlefield. Gain 2 Honor.
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Scorpion Clan · Courtier · Hero · Experienced · UniquePolitical Open: Target an unbowed Personality: His controller chooses to either bow him and gain 2 Honor, or dishonor him and lose 2 Honor.
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Battle: Look at the top 4 cards of your Fate deck. You may rearrange them. Draw a card. If there are any allying units on your side at the current battlefield (including your own if you are an ally), you may take an additional Battle action.
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Battle: Bow your performing Monk and target an enemy Personality with lower Chi: His controller may transfer any of that Personality´s attachments to one other Personality of his choice in the same army. Destroy the enemy Personality.
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Battle: Discard a card: Give this card a Force bonus equal to the discarded card's Focus Value (until the turn ends).
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Phoenix Clan · Water · ShugenjaBattle: Target a number of cards in Meisuru's army up to her Chi. Straighten them.
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WaterBattle: If this Shugenja is unbowed, bow him unless he is Water: In turn order, each player who now controls a unit in the current enemy targets and moves home one of his units there.
0,10 €
Lion Clan · Samurai · ParagonBattle: Target an enemy Personality with Force equal to or lower than Sakaki's Personal Honor: Bow the Personality.