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0,50 €
Ninja • UniqueWill only attach to a Scorpion Clan Personality. Political Battle/Open: Target a Personality: If it is a Combat Segment, bow him. If he is dishonorable, his controller loses 1 Honor.
0,50 €
Scout • UniqueWill only attach to a Mantis Clan Personality. Battle: Ranged 5 Attack that you may compare against Gold Cost.
2,50 €
Battle: Choose your performing unbowed Magistrate, target an enemy card without attachments or an enemy unit, and pay Gold equal to the card or unit’s total Gold Cost minus 2: Destroy it
2,50 €
Limited: Choose your performing unbowed Personality and target another player’s Personality: Create a battlefield (not at any province). Assign your Personality to attack there. Assign the target to defend there, even if he is bowed. Other Personalities will not move there. Fight a battle there (after this action’s resolution). After the battle ends, lose...
0,10 €
PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: Negate the action’s effects.
0,10 €
TerrainBefore this battle resolves: The Attacker and Defender, in the order of your choice, each choose one of their units at the current battlefield. Move all other units there home. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
0,10 €
Battle/Open: Choose your performing Yojimbo: Give him +2F or a Force bonus equal to the highest Chi of any Courtier or Shugenja you control.
5,00 €
PoliticalLimited: Until your next turn begins, before each time a player gains 1 or more Honor, reduce the gain by 1 if it is not during a battle or Attack Phase. Battle: If any enemy units are at the current battlefield, choose your performing Personality: Move him there. Straighten him if he moved.
0,70 €
Political Reaction: Before the resolution of another player’s action, discard the Imperial Favor unless you control a Personality with 5 or higher Force: Negate any Honor losses from the action’s effects. Battle: Target a Personality without attachments: Move him home.
0,20 €
FearBattle: Choose your performing Paragon and target an enemy Personality: Reduce his Force by an amount equal to your Paragon’s Force. You may target and destroy one of the Personality’s attachments. Lose 3 Honor.
0,20 €
Fear • KihoBattle: Choose your performing Monk and target an enemy Personality whose unit has lower total Force than your Monk’s unit: Move the target home. Your Monk feigns his injuries. He contributes Force to his army even if bowed. Lose 3 Honor.
1,00 €
Battle: If you have Reconnaissance, choose your performing unbowed Scout Personality, and target an enemy card: Bow it. Bow its unit if you are a Crane Clan player.
0,20 €
PoliticalOpen: Bow your performing Courtier and target one or more Personalities, up to an amount equal to your Courtier’s Chi: Give Cavalry to them and to each of their Followers.
15,00 €
UniqueChoose one of your Personalities in play. Permanently give him Artisan and the ability, "Limited: Choose a player. He gains or loses 1 Honor."
0,20 €
FearBattle: Choose your performing unbowed Paragon and target an enemy card: Bow it. Negate its next straightening (this turn) if your Paragon is Shadowlands. Lose 2 Honor.
0,20 €
WaterBattle: Even if this unit is not at the current battlefield, if any enemy units are there, target your Personality: Move him there. Straighten him if he moved. If he is an Ancestor and this Shugenja is Water, you may take an additional Battle action.
0,20 €
Scorpion Clan • Air • Shugenja • ProdigyYou may equip Air Spells to Neiru as an Open action.
0,10 €
UniqueUntil your second turn from now begins, the Attacker may not announce a Battle action before the Defender’s first normal opportunity to act or pass in a battle.
1,00 €
Fortune • UniqueAfter your turn begins: You may choose your dead Personality and put him at the top of your deck. Battle: Choose your performing opposed Personality and discard this card: The Lords of Death grant him strength. Give him +1F for each dead Personality in all players' discard piles. Negate the next card effect that bows, destroys, or moves him.
4,00 €
Battle: Move your target opposed Personality home: Increase or decrease this province’s strength by the number of units on the enemy side at the current battlefield. Gain 2 Honor.
0,20 €
Scorpion Clan · Courtier · Hero · Experienced · UniquePolitical Open: Target an unbowed Personality: His controller chooses to either bow him and gain 2 Honor, or dishonor him and lose 2 Honor.
0,20 €
Battle: Look at the top 4 cards of your Fate deck. You may rearrange them. Draw a card. If there are any allying units on your side at the current battlefield (including your own if you are an ally), you may take an additional Battle action.
0,10 €
Battle: Bow your performing Monk and target an enemy Personality with lower Chi: His controller may transfer any of that Personality´s attachments to one other Personality of his choice in the same army. Destroy the enemy Personality.
0,20 €
Battle: Discard a card: Give this card a Force bonus equal to the discarded card's Focus Value (until the turn ends).
0,20 €
Phoenix Clan · Water · ShugenjaBattle: Target a number of cards in Meisuru's army up to her Chi. Straighten them.
0,20 €
WaterBattle: If this Shugenja is unbowed, bow him unless he is Water: In turn order, each player who now controls a unit in the current enemy targets and moves home one of his units there.
0,10 €
Lion Clan · Samurai · ParagonBattle: Target an enemy Personality with Force equal to or lower than Sakaki's Personal Honor: Bow the Personality.
0,10 €
UniqueUntil your Events Phase two turns from now begins, after each time an unaligned Human Personality turns face-up in one of your provinces, permanently give him your Clan alignment. He has sworn fealty to you.
0,30 €
PoliticalLimited: Choose your performing Courtier and target another player’s dishonorable Personality: He is asked to make a sacrifice. The player may show you his hand. If he does, you may discard a card from it. If he does not choose this, his Personality may not perform the rulebook seppuku action.
0,50 €
Open: If you control a Personality, target a Personality and pay Gold equal to the number of Personalities you control, or 4, whichever is higher: The targeted Personality may not assign to battlefields.
1,00 €
Battle: Even if you control no units at the current battlefield, pay Gold equal to a target Personality or unit’s total Gold cost minus 4: Bow it.
0,20 €
Limited: Choose your performing unbowed Personality: If he is a Commander, permanently give him the ability, “Battle: Bow one of this Personality’s performing Followers and target an enemy card without attachments: Destroy it.” Otherwise, permanently give him Commander.
0,10 €
As a Focus Effect: After this duel ends, the loser’s controller draws a card. Battle: Choose your performing Personality: Rehonor him. If he is opposed, straighten him. You may move him home.
1,00 €
Battle: If the enemy leader has taken any Battle actions during this battle: You may take two additional Battle actions after this one. You will not take any other additional Battle actions this battle.