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Mirumoto Eisuke FOIL  - Samurai • Soul of Mirumoto Daini    
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Mirumoto Eisuke FOIL

TF-Personality-DR
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Samurai • Soul of Mirumoto Daini  
Kitsuki Masamitsu FOIL  - Air • Courtier • Magistrate • Shugenja   (Shugenja may attach and cast Spells.)Air Tireless Open: If M
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Kitsuki Masamitsu FOIL

TF-Personality-DR
€1.00
Air • Courtier • Magistrate • Shugenja (Shugenja may attach and cast Spells.)Air Tireless Open: If Masamitsu has cast an Air Spell this turn, straighten him. (Tireless actions may be taken even while bowed.)
Kitsuki Einosuke FOIL  - Courtier • Magistrate • Expendable  (Draw a card after your Expendable card dies.)Courtesy: Einosuke ha
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L5R Singles

Kitsuki Einosuke FOIL

TF-Personality-DR
€1.00
Courtier • Magistrate • Expendable (Draw a card after your Expendable card dies.)Courtesy: Einosuke has Destined. (Courtesy traits do not take effect if you went first. Draw a card after you Recruit a Destined card.)
Kakita Mitsumichi FOIL  - Duelist • Samurai • Soul of Kakita Yariga  (Duelists win tied duels versus non-Duelists.) Mitsumichi w
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L5R Singles

Kakita Mitsumichi FOIL

TF-Personality-CN
€1.00
Duelist • Samurai • Soul of Kakita Yariga (Duelists win tied duels versus non-Duelists.) Mitsumichi will not refuse challenges. If Mitsumichi is honorable, the first card another player focuses in each duel against him is focused face-up.
Doji Senkiku FOIL  - Magistrate • Samurai • Soul of Doji Hitomaro  Political Engage: If Senkiku opposes a dishonorable Personali
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Doji Senkiku FOIL

TF-Personality-CN
€1.00
Magistrate • Samurai • Soul of Doji Hitomaro Political Engage: If Senkiku opposes a dishonorable Personality, gain 2 Honor.
Doji Masachika FOIL  - Magistrate • Samurai • Expendable  (Draw a card after your Expendable card dies.)Interrupt: After Masachi
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L5R Singles

Doji Masachika FOIL

TF-Personality-CN
€1.00
Magistrate • Samurai • Expendable (Draw a card after your Expendable card dies.)Interrupt: After Masachika enters play, dishonor a target Personality with equal or lower Personal Honor.
Daidoji Taenaru FOIL  - murai • Soul of Daidoji Tae  After Taenaru is destroyed, gain 2 Honor.Battle: Once per battle, move home
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Daidoji Taenaru FOIL

TF-Personality-CN
€1.00
murai • Soul of Daidoji Tae After Taenaru is destroyed, gain 2 Honor.Battle: Once per battle, move home a target enemy Personality with lower current Force than his own printed Force. Bow him as he moves.
Kuni Yairao FOIL  - Commander • Earth • Shugenja • Soul of Kuni Iyedo (Shugenja may attach and cast Spells.) Earth Battle, :g*::
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Kuni Yairao FOIL

TF-Personality-CB
€1.00
Commander • Earth • Shugenja • Soul of Kuni Iyedo (Shugenja may attach and cast Spells.) Earth Battle, :g*:: Equip a target Follower in your hand to your target Personality.
Kuni Chutsu FOIL  - Earth • Shugenja (Shugenja may attach and cast Spells.)
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L5R Singles

Kuni Chutsu FOIL

TF-Personality-CB
€1.00
Earth • Shugenja (Shugenja may attach and cast Spells.)
Hida Taisho FOIL  - SamuraiBattle, w: Reduce a target enemy Follower or Personality's Force by Taisho's Force.
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L5R Singles

Hida Taisho FOIL

TF-Personality-CB
€1.00
SamuraiBattle, w: Reduce a target enemy Follower or Personality's Force by Taisho's Force.
Wooden Nunchaku FOIL  - Courage • One-Handed • Peasant • WeaponAfter this Item attaches, dishonor this Personality.Battle, w: Gi
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Wooden Nunchaku FOIL

TF-Item
€1.00
Courage • One-Handed • Peasant • WeaponAfter this Item attaches, dishonor this Personality.Battle, w: Give a target enemy Follower or Personality -2F.
Seppun's Blessed Blade FOIL  - Weapon • Two-Handed • Sword(A Personality can only have one Weapon.)This Item's Force modifier eq
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Seppun's Blessed Blade FOIL

TF-Item
€1.00
Weapon • Two-Handed • Sword(A Personality can only have one Weapon.)This Item's Force modifier equals this Personality's Personal Honor.
A Samurai's Soul FOIL  - One-Handed • Sword • Weapon(A Personality can only have one Weapon.)
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A Samurai's Soul FOIL

TF-Item
€1.00
One-Handed • Sword • Weapon(A Personality can only have one Weapon.)
The Obsidian Dojo FOIL  - DojoInterrupt, w: If the action creates a duel, then after your Personality wins it permanently give h
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L5R Singles

The Obsidian Dojo FOIL

TF-Holding
€1.00
DojoInterrupt, w: If the action creates a duel, then after your Personality wins it permanently give him the ability, "Battle: Fear 4 (Bow a target enemy Follower or Personality without Followers with 4 or lower Force)." Destroy this Holding.
The Blessed Herd FOIL  - Battle, w: Give each of your Cavalry Followers at the current battlefield +1F.
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The Blessed Herd FOIL

TF-Holding
€1.00
Battle, w: Give each of your Cavalry Followers at the current battlefield +1F.
Small Library FOIL  - LibraryAfter this Holding enters play from a Province, refill the Province face-up.
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Small Library FOIL

TF-Holding
€1.00
LibraryAfter this Holding enters play from a Province, refill the Province face-up.
Secret Dojo FOIL  - DojoInterrupt, w: Bow the winner of any duel created by the action if he was the challenger. Destroy this Ho
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L5R Singles

Secret Dojo FOIL

TF-Holding
€1.00
DojoInterrupt, w: Bow the winner of any duel created by the action if he was the challenger. Destroy this Holding.
Reserve Commander FOIL  - RetainerInterrupt, w: If the action is another player's, before it destroys one of your Personalities
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L5R Singles

Reserve Commander FOIL

TF-Holding
€1.00
RetainerInterrupt, w: If the action is another player's, before it destroys one of your Personalities at the current battlefield, create a 0F/1C/1PH Personality and transfer your first Personality's Followers to him. Destroy this Holding.
Questionable Market FOIL  - Market • Port Invest 2: Give this Holding two +1GP Wealth tokens. (Entering play, permanently increa
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Questionable Market FOIL

TF-Holding
€1.00
Market • Port Invest 2: Give this Holding two +1GP Wealth tokens. (Entering play, permanently increase the Gold Cost by the Invest cost to get the effect.)
Nexus of Lies FOIL  - Before another, non-Spider Clan player loses Honor from a card he owns, increase the loss by an amount equ
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Nexus of Lies FOIL

TF-Holding
€1.00
Before another, non-Spider Clan player loses Honor from a card he owns, increase the loss by an amount equal to half his Starting Family Honor, rounded down (this doesn't allow them to ignore Honor Requirements).
Labor Crew FOIL  - Fortification(Fortifications attach, bowed, to the Province from which they entered play.) Interrupt, w: Nega
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Labor Crew FOIL

TF-Holding
€1.00
Fortification(Fortifications attach, bowed, to the Province from which they entered play.) Interrupt, w: Negate a target Personality's movement into an attacking army.
Honored Sensei FOIL  - Sensei • RetainerThis Holding has +1GP, but only when it pays for a single non-Shadowlands Naga or Human
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Honored Sensei FOIL

TF-Holding
€1.00
Sensei • RetainerThis Holding has +1GP, but only when it pays for a single non-Shadowlands Naga or Human Personality without your Clan Alignment; gain 1 Honor after he enters play.
Forward Encampment FOIL  - BarracksBattle, w, *:: Equip a target Follower or Spell in your discard pile if another player's acti
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Forward Encampment FOIL

TF-Holding
€1.00
BarracksBattle, w, *:: Equip a target Follower or Spell in your discard pile if another player's action destroyed it or its Personality this battle.
Elemental Library FOIL  - Fortification • KharmicBattle, w, :g*:: Equip a target Spell to your target opposed, unbowed Shugenja,
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Elemental Library FOIL

TF-Holding
€1.00
Fortification • KharmicBattle, w, :g*:: Equip a target Spell to your target opposed, unbowed Shugenja, paying 2 less Gold. If he and the Spell share an element or Thunder keyword, you may take an additional action from the Spell.
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