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€0.10
RetainerBattle: Any number of times per turn, bow this card: Put a Terrain into play from your hand. If it entered play, destroy all other Terrains in play.
€0.10
ForestBow this card: Produce 1 Gold. When paying for a Nonhuman Personality or Follower, bow this card: Produce 2 Gold.
€0.10
RetainerReaction: Any number of times per turn, after a battle's resolution ends, if you destroyed an army or province during it as the Attacker or Defender, bow this card: Gain 3 Honor.
€1.00
Unaligned Shadowlands. Nonhuman. Shuten Doji enters play with four 1F/1C tokens. During your events phase, Shuten Doji must "eat" (destroy) one token on any other card in play, which becomes a 1F/1C token on Shuten Doji. If none are available, the Shuten Doji loses 3 tokens.
€1.00
Lion Clan Shugenja Limited: Bow and discard a card from your Fate hand to gain Honor equal to Focus Value of discard.
€0.10
Battle: Destroy the Shuriken to produce a Ranged 6 Attack from the Shuriken.
€0.10
Open: Bow to give all cards in one unit the trait: Cavalry. (Clarification: Cavalry trait only lasts until the end of the turn.)
€0.10
Water Battle: Even if this unit is not at the current battlefield and even if you control no units there, bow this Spell: Give the current battlefield’s province +3 strength.
€0.50
UniqueChoose your Personality and another player's Personality. Your Personalities duels the other. The winner's controller gains 4 Honor. Dishonor the duel's loser.
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Limited: Make a Dishonored Samurai commit seppuku.
€0.10
Reaction: When one of your Personalities is about to be destroyed, move all of that Personality's Followers to any other Personality or Personalities (bowed or unbowed) you control who are not assigned to a battle this turn.
€0.10
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
€0.10
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
€0.10
Delayed Terrain Battle: Each defending Personality in this battle gains +2F untill the battle ends.
€0.10
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
€0.20
Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
€0.10
Open: Give target Personality a 1F/1C bonus until the end of the turn.
€0.30
Mantis Clan Samurai Battle: Once per turn and only while defending one of your Provinces, either give Gombei +2F, or move him into one of your other Provinces.