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€0.30
Select a faction other than your own. For the rest of the game, you can bring personalities of that faction into play for 2 less Gold.
€0.10
Battle: Target a Personality who has not been targeted by a Wounded in Battle this turn. Until the battle ends, if he is a Samurai, he does not die from having 0 Chi. Give him -2C.
€0.10
Reaction: After the end of a Resolution Segment during which a Personality you controlled was destroyed: Target a Personality who opposed yours at any time during that Segment and has less Chi than yours had when he was destroyed. Destroy the target.
€0.20
Battle: Target one of your Personalities with over 2 Chi in a battle. Either move the Personality's unit to another of the Defender's Provinces or destroy a Terrain in play for the Personality's battle.
€0.30
Battle Terrain: This terrain takes effect as soon as it is played. All Followers at this battle are considered unattached. After the end of this battle action phase, or when this terrain is destroyed, each player's remaining Followers may be attached to any of that player's surviving Personalities in this battle. Followers unable to legally attach in this...
€0.10
Battle: Bow one of your Personalities in this battle that is aligned to your clan to straighten another Personality in this battle that is aligned to your clan.
€0.10
Limited: Move an Item from one Personality to another. Lose 3 Honor.
€0.10
Limited: Play Marries a Barbarian on a Samurai. Target Samurai is Dishonored.
€0.30
Open: Lose 3 Honor. This action is only playable during a player's Action Phase. The current player cannot draw any Fate cards this turn.
€0.50
Limited: Destroy a Personality with under 5 Chi. Lose 4 Honor. Limited: Destroy a Retainer. Lose 4 Honor.
€1.00
When Kharmic Strike is revealed as a Focus card in a duel, the duel ends in a tie during resolution regardless of the duelists' stats.
€0.10
Immediate Terrain Battle: Raise the strength of each ranged attack from your army by 1. Lower the strength of each ranged attack from the opposing army by 1.
€0.10
Battle: Target one of your Personalities: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his attached Followers.
€0.10
Limited: Bow any monk Personality you control to retrieve one Elemental Ring from your discard and return it to your hand.
€0.20
Reaction: Play when another player's action is causing you a loss of family honor. The honor loss is cancelled. You may step forward one of your unbowed samurai who challenges the other player's honor. This player may accept the challenge with any of his unbowed Personalities. If the challenge is refused or lost, the other player loses family honor equal...
€0.10
Limited: Bow one of your samurai with a printed Chi greater than 2. Until the end of the game, this samurai may have two weapons attached.
€0.10
Reaction: Play after the Imperial Favor is used to negate all effects it was discarded to pay for.
€0.50
Reaction: Play along with any other Fate card to increase the focus value of that card by one. This may be done while focusing in a duel.
€0.50
All Kolat cards in play are bowed and cannot straighten until after the beginning of your next turn.
€0.50
Battle resolution does not bow cards in this unit.
€0.70
Battle: Discard a card: Ranged Attack with strength equal to the discarded card’s Focus Value plus 1.