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€0.10
Battle: Send home one of your units and one opposing unit. Your Personality challenges the other Personality to a duel.
€0.10
Reaction: Play when one of your unbowed Personalities is challenged to negate the challenge. Your Personality must have at least 4 more Force than the challenger, or at least 2 more if your Personality is Cavalry. Lose 3 Honor.
€0.10
Battle: Move one of your units into the current battle from your home. You may not move a unit into the attacking army if there are no defending units.
€0.50
Retainer. Unique Bow Lion Scout to produce 2 Gold. Reaction: Bow Lion Scout when one of your Lion Clan Personalities performs a Tactical action. The Personality may perform one additional Tactical action this battle, but it must be a type of Tactical action he did not perform previously this battle.
€1.00
Unaligned Courtier. Unique Political Open: Bow Heikichi to bow a Courtier.
€1.50
Shadowlands Weapon. Unique Lose 3 Honor. Open: Bow Dairya's Cackling Skull to straighten a Follower in this unit.
€1.00
Limited Elemental Ritual: Target a Stronghold. Bow this and any number of your other Shugenja with a total combined Chi greater than this Stronghold's Province Strength, and destroy this spell to prevent the Stronghold from using any of its actions until the start of your next turn. (Sensei abilities are considered to be printed on the Stronghold.)
€1.00
Crane Clan Unique Political Reaction: Bow the attached Personality before a player gains Honor for bringing a Personality into play to prevent the gain. Lose Honor equal to the amount prevented.
€2.00
Lion Clan. Unique Reaction: Bow Taiko no Shiryo when a Lion Personality in the same army as him dies to permanently give the attached Personality +1F/+1C.
€2.00
Scorpion Clan. Unique Dairu no Shiryo is considered Bayushi Dairu for uniqueness. Battle: Target an opposing Personality. The target's controller must discard a card from his or her hand. You may not target more then one Personality per turn controlled by the same player. Lose 2 honor
€0.20
Shadowlands. Nonhuman. Cavalry Lose 2 honor. Tsuno Squad will only attach to a Shadowlands Personality. Tsuno Squad has +1F while in an attacking army.
€1.00
Unique. Shugenja Will only attach to a Shugenja Battle : Bow the Hand of Thunder to bow all Personalities and Followers in this battle with less than 2 Force.
€0.10
Shadowlands Will only attach to a human Personality. Lose 2 Honor and dishonor the attached Personality. This Personality cannot be restored to honor while the Tainted Bushi are attached. Battle: Fear 1.
€0.10
Reaction : Bow Strong Guard and dishonor this personality to negate an effect sending this unit home from battle.
€1.00
Tattooed Sohei attach to a Tattooed Personality for 1 less Gold. Battle : Once per battle, Sohei gain Force equal to the number of Followers in a target opposing unit.
€0.20
Will attach to a Crab for 1 less gold. Ronin at the Wall has +3F while in a defending army.
€0.10
Creature. Cavalry Lose 3 Honor After Mujina Gang attaches to a Personality, you must discard one card attached to the Personality.
€0.10
Battle: Once per battle, if there is a Nonhuman Personality in the opposing army, Hunter gains +2F.
€0.10
This card has -2 Gold Cost if you are a Crane Clan or Scorpion Clan player. Before this Personality bows to pay the cost of a Political action: You may pay the cost by bowing this card instead.
€0.10
Cavalry Battle : If the opposing player has more Family Honor and more Provinces than you, bow the Banner Guard to prevent your units in this army from becoming bowed by this battle.
€0.30
Reaction: Bow when a Terrain is played in a battle Advance Scout is in and before it resolves to negate the Terrain's effects. Battle: Bow to give this Personality +2F.
€0.50
Unaligned Courtier. Unique Political Open: Bow Heikichi to bow a Courtier.
€0.10
Unaligned Ronin. Samurai Reaction: Bow Kenko at the end of a Manoeuvres Segment during which he assigned to send this unit home. Dishonor Kenko. Lose 2 Honor