Shopping Cart
There are no more items in your cart Best sellers
€1.50
Singular. Bow this card: Produce 2 Gold. Open: Target and bow a Personality you control, and bow this card: Target a Personality. Give him +3F.
€0.50
Unique. Bow this card: Produce 2 Gold. Political Reaction: Before you fill a Province, bow this card and discard the Imperial Favor, or bow this card if you control the Right Hand of the Emperor: The Province fills face-up this one time.
€0.10
Bow this card: Produce 2 Gold. If you are a Crane Clan player, bow this card: Produce 3 Gold.
€0.10
Bow this card: Produce 2 Gold. If you are a Mantis Clan player, bow this card: Produce 3 Gold
€0.10
Retainer. Bow this card: Produce 2 Gold. Open: Bow this card, and destroy it if the target is Unique: Target a Holding. Its abilities cannot be used until the turn ends
€0.10
Bow this card: Produce 2 Gold. If you are a Lion Clan player, bow this card: Produce 3 Gold
€0.10
Bow this card: Produce 2 Gold. Battle: Bow and destroy this card: Target a Terrain. Destroy it.
€0.10
The next time this game a player would have two or more of his Provinces destroyed during the same turn, negate the second destruction.
€0.50
If this is the first time a Kachiko's Kiss resolved this game, lose 10 Honor, remove the Imperial Favor from the game, prevent Dark Lord's Favor from being played until the game ends, and shuffle this card into your deck instead of discarding it; otherwise, return the Favor to the game uncontrolled, and end the restriction against playing Dark Lord's Favor
€1.00
Discard the Imperial Favor if you have it. Until the game ends, you may not achieve an Honor Victory, you may not lobby, you may not control the Imperial Favor, and you gain the ability, ?Reaction: Any number of times per turn, after an action that requires discarding the Favor as a cost targets a card you control: Lose 5 Honor. Negate the action's effects.?
€0.10
Nonhuman Battle: Bow the Guard. No cards in this battle can receive any further force bonuses until after the resolution phase of this battle (including terrain bonuses).
€0.10
Region No units belonging to a player other than the Attacker or Defender may be assigned to or moved into this Province without the use of a spell or innate ability.
€3.00
Bow to pay the entire gold cost for any one Human Shugenja. Variable cost cards may not be payed for in this manner. (Clarification: Can only be used when you are playing the Shugenja.)
€0.10
Retainer Open: Bow to provide a 2F bonus to any Personality until the end of the turn.
€0.10
Fantastic Gardens costs 2 less Gold for Crane Clan players. Limited: Bow Fantastic Gardens to gain 2 Honor.
€3.00
Unique Bow to produce 4 gold when bringing a Unicorn Personality into play. This holding is destroyed immediately if at the beginning of one of your events phases there is a dishonored Personality in play who was dishonored before your previous events phase.
€3.00
Unique Bow to produce 4 gold when bringing a Crab Personality into play. This holding is destroyed immediately if you ever control a Shadowlands card.
€3.00
Unicorn Clan Champion. Experienced. Unique. Samurai. Cavalry Tactician. Will only join Unicorn Clan Player. All Personalities in an army with Yokatsu have a 1F bonus Reaction: Reduce the gold cost of a Cavalry Follower to zero as it is being attached to Yokatsu.