Best sellers

Birth and Death  - Target a Personality. If the Personality is not a Shugenja, he permanently gains Shugenja and +1C; otherwise,
En Stock
L5R Singles

Birth and Death

RoB-Event
€0.30
Target a Personality. If the Personality is not a Shugenja, he permanently gains Shugenja and +1C; otherwise, for the rest of the game, Spells cost 2 more Gold for that Personality to attach and Kihos cost 2 more Gold for him to cast. 
Taint the Land FOIL  - Maho Battle: Bow a Bloodspeaker in your attacking army as a cost. If the Province is destroyed this battl
Last items in stock
L5R Singles

Taint the Land FOIL

RoB-Strategy
€0.70
Maho Battle: Bow a Bloodspeaker in your attacking army as a cost. If the Province is destroyed this battle, then for the rest of the game, Personalities brought into play from the Provinces currently adjacent to this Province permanently have -2C, to a minimum of 1. 
Swift as the Wind  - Battle: Move one of your Cavalry units from the current battle to a different one.Battle: Give +2F to an op
Last items in stock
L5R Singles

Swift as the Wind

RoB-Strategy
€0.10
Battle: Move one of your Cavalry units from the current battle to a different one.Battle: Give +2F to an opposed Cavalry Personality. 
Stymied FOIL  - Open: Bow a Personality controlled by an opponent to draw a card. Play this card only if you control no Personal
Last items in stock
L5R Singles

Stymied FOIL

RoB-Strategy
€1.00
Open: Bow a Personality controlled by an opponent to draw a card. Play this card only if you control no Personalities. 
Search For Advantage  - Limited: Bow one of your Personalities to restore a Dishonored Personality to Honor and shuffle him and
Last items in stock
L5R Singles

Search For Advantage

RoB-Strategy
€0.30
Limited: Bow one of your Personalities to restore a Dishonored Personality to Honor and shuffle him and all attached cards back into their owners' decks. 
Reinforcements  - Battle: Attach a Follower from your hand to one of your Personalities in the current battle, paying all costs.
En Stock
L5R Singles

Reinforcements

RoB-Strategy
€0.30
Battle: Attach a Follower from your hand to one of your Personalities in the current battle, paying all costs. Reduce that Follower's Gold cost by 2. 
Ciphered Scroll FOIL  - Battle: Exchange a Spell on one of your Shugenja in this battle with one in your hand. You may take an a
Last items in stock
L5R Singles

Ciphered Scroll FOIL

RoB-Strategy
€0.50
Battle: Exchange a Spell on one of your Shugenja in this battle with one in your hand. You may take an additional action to cast the new Spell. The printed Gold cost of this action is the difference between the two Spells' costs, or 0 if the new Spell is cheaper. 
Calculate Strength  - Reaction: Play after another player's Personality defeats one of yours in a duel, and target his Personali
Last items in stock
L5R Singles

Calculate Strength

RoB-Strategy
€0.10
Reaction: Play after another player's Personality defeats one of yours in a duel, and target his Personality. For the rest of the game, your Personalities have a +3 bonus to the stat used in the duel while opposing that Personality in duels. 
Temple of the Ages  - Bow Temple of the Ages to produce 2 Gold.Elemental Open: Bow Temple of the Ages to give a Force and Chi bo
En Stock
L5R Singles

Temple of the Ages

*RoB-Holding
€1.00
Bow Temple of the Ages to produce 2 Gold.Elemental Open: Bow Temple of the Ages to give a Force and Chi bonus to a Personality equal to the number of Rings you control. 
Strategic Ground  - Delayed Terrain Battle: If you win this gbattle, draw a card at the end of the Resolution Segment, plus one
En Stock
L5R Singles

Strategic Ground

*RoB-Strategy
€0.50
Delayed Terrain Battle: If you win this gbattle, draw a card at the end of the Resolution Segment, plus one card if your army contains a Samurai, plus one card if your army contains a Shugenja. 
Strange Assembly (Spanish)  - For the rest of the game, a player wins instantly if his Family Honor is ever 8 or more points abo
En Stock
L5R Singles

Strange Assembly (Spanish)

*RoB-Event
€2.00
For the rest of the game, a player wins instantly if his Family Honor is ever 8 or more points above the amount required to win an Honor Victory. This does not apply to players unable to achieve an Honor Victory.
Product added to wishlist
Product added to compare.