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€0.30
Shadowlands · Nonhuman · Goblin · Lose 2 Honor. Battle: Bow this card: Ranged 2 Attack.
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Shadowlands You must bow a Shugenja you control with a corruption token to bring this Follower into play as an Elemental effect. The Vortex loses 1F permanently during each of your end phases. The Vortex is destroyed if its Force is equal to zero. (Errata: Has the Nonhuman trait.)
€0.10
Reaction: When a card is discarded from this Province, you may put it at the bottom of your Dynasty Deck instead of your discard pile. All effects that had targeted this card are permanently negated.
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Each player loses 2 Honor for each Shadowlands card he or she has in play.
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Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
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Limited: Bow the Garden and any one of your infected Personalities to destroy all corruption and plague tokens attached to the Personality. Also, destroy any items, spells or Followers that are attached to this Personality that can contribute these tokens.
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Shadowlands Lose 3 Honor. Bow the Corrupted Silver Mine to produce 2 Gold. If you are a Phoenix Clan player, bow the Corrupted Silver Mine to produce 3 Gold. Either way, lose 1 Honor.
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While this card is in play, you have an additional Strength 4 Province to the right of your rightmost Province. This new Province cannot have its strength increased, and never holds any Dynasty cards. If destroyed, no effects are generated that are normally produced when a Province is destroyed. The new Province is destroyed if this holding is destroyed...
€3.00
Unaligned Shadowlands Oni. Unique Lose 5 Honor. No items or Followers Reaction: Immediately after a Battle Resolution Phase in which Iru and the Province it was defending was destroyed, you may destroy any one Province of the Attacker. Lose 15 Honor. You may perform this action even if it was your last Province. (Errata: Has the Nonhuman trait.)
€2.00
Unicorn Clan Strategist. Tactician. Samurai. Cavalry Battle: Bow Yasoma. The terrain card currently in play for this battle is treated as if you had put it into play instead of whomever actually put it into play.
€1.00
Lion Clan Samurai Limited: Bow to issue a challenge to any Personality in play you do not control. Reaction: When Seijuro issues a challenge that is refused, any Fear effect Seijuro produces in the future will be at +1 strength (cumulative). Battle: Fear 0.
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Unique. After this card enters play, you may search your Fate deck for a Follower, show it, and put it in your hand.
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Limited: Bow Shugenja Students. Place a Fire token on them. Battle: Bow Shugenja Students and discard a Fire token on them for a Ranged 3 Attack.
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Unique Players cannot commit or move Personalities with attached Ancestors to attack or defend this Province.
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Singular. Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the attacking army. Destroy the targets.
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When Savaged Fields enters play, target another player. Attach Savaged Fields to the player's leftmost Province without a Region attached. The Province gains +2 Province Strength, but events do not resolve in, and Regions cannot enter play attached to it, or the Province from which Savaged Fields entered play.
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Unique When Personalities appear face-up in the Province, they permanently gain the Ninja trait.
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Unique The attacker cannot choose to resolve a battle at this Province if another battle can resolve first.
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Limited: Target one of your Followers in play and pay Gold equal to the Follower's Force. For the rest of the game, the Follower is Elite, contributes its Force to its army's total during the Resolution Segment of battle even if its Personality is bowed and is immune to Fear.
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Reaction: When a Follower bows to create an effect, bow The Path of Akodo instead.
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Unique Costs 2 less Gold for Scorpion Clan players. Reaction: After another player takes a Political action, bow Tangen's Lies to draw a Fate card. Reaction: After another player takes a Political action, bow Tangen's Lies to force that player to discard a card of his choice from his hand.
€1.00
Unique Open: Bow the Guardian of the Rift. Target an Ancestor in play. Turn the Ancestor face down until the turn ends. The Ancestor cannot affect or be affected by cards in play until the turn ends.
€6.00
Retainer As a Limited action, any player may bow one or more of his or her Personalities with over 10 total Chi to destroy the Den of Spies. Limited: Bow the Den of Spies and one of your Gold-producing Holdings. Target a player. That player loses 2 Honor.
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Lose 3 Honor. All Trade Routes in play produce 2 less gold. All Ports in play produce 1 less gold. Bow and lose 1 Honor to produce 2 gold. If Black Market is controlled by a Crane player, Black Market produces 3 gold when bowed.
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Fortification You may attach Followers to the Barracks, ignoring Honor requirements, for half of their Gold cost, rounded down after modifications. The Followers cannot detach. During battles at this province, the Barracks and its Followers act as a defending unit if the Barracks has any Followers attached. The unit has no Personality and cannot leave a...
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Unaligned Elemental Terror. Earth Oni. Nonhuman. Shadowlands Lose 4 Honor. Toichi cannot attach Followers or Items. Elemental Battle: A number of times per turn up to Toichi;s Chi, an opposing Personality gains +1F.
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Dragonfly Clan Sage. Samurai Toryu may cast Kiho as if he were a Shugenja.
€1.50
Phoenix Clan Judge. Shugenja Battle: Bow Mitori and discard a Kiho or Spell from your hand. Each other player with an unbowed Personality in this battle must either discard a Kiho or Spell from his or her hand or bow one of his or her Personalities at the battle.
€1.00
Naga Shaman. Experienced. Unique Limited: Bow Ashlim and one of your Tattooed Personalities. The Personality permanently loses the Tattooed traits and gains +1C.