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                                                                                               Open: Give a Samurai Personality a Yu bonus equal to the Samurai's Personal Honor and an additional +2 Yu if the Personality is Crab Clan.         
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                                                                                               Phoenix Clan Shugenja Battle: Bow Ihara to send home an opposing unit.         
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                                                                                               Your Dragon Clan Samurai may attach two Weapons. Limited: Once per turn, bow one of your Personalities with more than 3 Chi to draw a card.         
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                                                                                               Unaligned Shugenja * Grand Master of the Elements * Experienced Morito Tokei * Unique Elemental Open: Once per turn, take two consecutive Limited, Battle, and/or Open Elemental actions appropriate to the current phase. Elemental Reaction: Bow Tokei to cancel an Elemental Action.         
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                                                                                               Phoenix Clan Samurai * Experienced * Unique Battle: Once per battle, gain a Force bonus equal to the number of other Samurai in this army, or the number of Shugenja in this army, whichever is less.         
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                                                                                               Remove your Personality with the highest Force from the game. You choose in the case of a tie. All of your other Personalities permanently gain +1 Force, +1 Chi, and +1 Personal honor.         
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                                                                                               Limited: Target one of your Personalities with the Tattooed trait but without a Naga Tattoo. Until the end of the game, this Personality has a Naga Tattoo, has -1F, and gains the ability "Battle: Once per turn, move to an adjacent Province."         
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                                                                                               Battle: If there are one or more opposing units, move one of your Personalities from this battle to a different one. The opposing player may bow one of his or hers Personalities in this battle to give your Personality ?2 C.         
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                                                                                               Limited: Bow this Shugenja and destroy this spell. Target Personality loses 1C permanently during each of his or her controller's Events Phases while this Shugenja remains in play.         
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                                                                                               Reaction: Bow this Shugenja and destroy this spell when one of your Personalities accepts a duel. Replace your Personality in this duel with any one honorably dead Personality in your discard pile, who returns to the discard pile after the conclusion of the duel.         
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                                                                                               Water Battle: Even if this unit is not at the current battlefield and even if you control no units there, bow this Spell: Give the current battlefield’s province +3 strength.         
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                                                                                               Limited: Make a Dishonored Samurai commit seppuku.         
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                                                                                               Reaction: Play after the resolution phase of a battle. All defending units at this Province are bowed as if they were attacking units.         
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                                                                                               Minor Shugenja have +1C while participating in a Ritual that this Personality also participates in. (Followers cannot cast Kihos.) Battle: Bow Minor Shugenja for a Ranged 1 Attack.         
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                                                                                               Each Follower gains +1F while defending this Province.         
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                                                                                               Sacred Region The Attacker and offensive allies may not gain honor during a battle at this Province.         
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                                                                                               Negate the effect of the next Event that resolves.         
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                                                                                               Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.         
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                                                                                               Wasp Clan Master Bowman. Samurai Yoritomo's Alliance Raise by 1 the Ranged Attack strength of each of Tsuruchi's Followers with ranged attacks. Tsuruchi's Followers without Ranged attacks each gain the ability "Battle: Bow this Follower for a Ranged 1 Attack." Battle: Bow Tsuruchi for a Ranged 4 Attack.         
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                                                                                               Dragon Clan Samurai. Toturi's Army Followers in this unit are immune to Fear.         
                    
   













                     







