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Por fin en una única caja el juego básico de los Hombres Lobo de Castronegro con todas las expansiones editadas hasta el momento: La Aldea, Luna Nueva y Personajes. ¡Una magnífica edición en cartoné que no puedes perderte!
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Earth • Shugenja (Shugenja may attach and cast Spells.)
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Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
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Ashigaru • Commander After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH Ashigaru • Conscript Personality.Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Ranged Attack equal to the number this bowed.
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Discipline 1Interrupt: Negate all Force bonuses and penalties from the action.Battle: Give your target Samurai Conqueror. Straighten his unit after this battle resolves. (A Conqueror's unit doesn't bow after battle.)
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Kata • Kharmic • PoliticalBefore the Action Phase ends, you may take an additional action.Political Open: Put this Kata into play. Discard your other Kata in play.Open, w: Look at the top card of your Fate deck. You may put it at the bottom.
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Conqueror • Kensai • Monk • Naval(A Conqueror's unit doesn't bow after battle. Kensai may attach two Weapons, as long as neither is Two-Handed. Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)
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Clan Champion • Conqueror • Experienced 2 • Kensai • Loyal • Monk • Paragon • Samurai • Spider Clan • Unique Tireless Open: Take the Imperial Favor. (You may use Tireless abilities even if bowed.)
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Fudo · Templew: Produce 3 Gold.Open, w: Give a target Personality and each of his Followers Cavalry.
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Mantis Clan • Samurai • Naval • ScoutBattle: Ranged 3 Attack or give the current battlefield's province -3 strength.
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Lion • Samurai • Cavalry • ParagonYoshito has +1F when attacking, or +2F if the Defender is Dragon Clan.
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NinjaBattle: Choose your performing Personality in a Ninja unit: Move him to the current battlefield. Straighten his unit if he moved.
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Shadowlands • Nonhuman • OniAfter Gozaru enters play: Lose 5 Honor. After Gozaru is destroyed: It becomes discarded (not dead). Battle: Target one or two enemy cards: Bow them. If you only targeted one card, destroy it.
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Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may target and straighten a Personality. If the enemy Personality is Kolat, Ninja, or Shadowlands, gain 2 Honor.
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Phoenix Clan • Samurai • Yojimbo • Soul of Shiba DanjUroReaction: When an action would target your Shugenja at Sansesuke’s location, bow Sansesuke: The action targets him instead, if legal.
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Scorpion Clan • Samurai • Final Student • MagistrateKahoku has +2F while another player controls a dishonorable Personality. Battle: Ranged 3 Attack, with +2 strength if the target is dishonorable.
€0.70
Fire • UniqueAfter the resolution of a battle at a province, if you destroyed one or more provinces or enemy cards in that resolution: You may put this card into play from your hand. Battle: Bow this card or discard it from your hand, destroy your performing Personality, and target an enemy Personality with equal or lower Chi: Destroy him.
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Imperial • PoliticalBattle: If any enemy units are at the current battlefield, choose your performing Magistrate Personality at home: Move him to the current battlefield. If he moved, straighten his unit. If any dishonorable Personalities are now opposing him, you may take an additional Battle action.
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Battle: Choose your performing Personality: Straighten him. Battle/Open: Choose your performing Personality: Negate all current and new Force penalties on him.