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€0.50
Dragon Clan · Monk · Disciple · Air Reaction: After one of your Rings bows: Gain 2 Honor.
€0.30
Dragon Clan · Monk · Samurai Kazuki has +1F for each Ring you control.Open: Target another of your Personalities. Set his Force to Kazuki's Force or his Chi to Kazuki's Chi.
€0.20
Dragon Clan · Void · Shugenja Limited: Look at the top 5 cards of your Fate deck. If one of them is a Ring, you may bow Konoye. if she bows, show the Ring, then put it in your hand.
€2.00
Dragon Clan · Samurai · Naga · Hero · Cavalry · Unique · Experienced Mareshi is Human.Battle: Bow one of your Rings or Discard a Ring from your Hand: Straighten one of your target units. Move it home or to a battlefield with one or more enemy units.
€1.50
Crane Clan · Samurai. Sesshu has +2F and +2PH while your Family Honor is 21 or more
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Crane Clan · Air · Shugenja · Courtier. Political Open: Target another player's personality. After the first time this turn he assigns to attack you or is destroyed, gain 3 Honor.
€3.50
Crab Clan · Samurai · Hero · Experienced · Enlightened · Unique. Other player's actions can not destroy Sozen.
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Temple Bow this card: Produce 2 Gold. Limited: Bow this card and one of your target Monk or Shugenja Personalities: Gain 2 Honor
€1.00
Bow this card: Produce 2 Gold. If this pays for a Personality, you may attach a Follower, Item or Spell to him from your hand after he enters in play, reducing its Gold cost by 3 until it attaches.
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Temple Bow this card: Produce 2 Gold. Reaction: After another player´s action destroys one of your Personalities, destroy this card: Target one of that player's Personalities with a lower Gold cost than the destroyed Personality. That player may discard 3 cards. If he does not, destroy the target.
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Swamp. Bow this card: Produce 2 Gold, or 3 Gold if you are a Spider Clan player.
€1.00
Castle Singular. Bow this card: Produce 2 Gold, or 3 Gold when paying for a Unique Samurai. Battle: If you are a Crab Clan player or have only one province, bow this card: Straighten one of your target Personalities. Move him to the current battlefield.
€1.00
Lion Clan · Samurai · Tactician. Tactical Battle: Bow Seiichi: Bow each unit opposing him with lower total force than Seiichi's Force
€1.00
Earth Battle : Bow this Spell: Give a target Personality opposing this unit a -5F/-2C Rock token. Cards in his unit can not perform actions for the rest of the turn.
€1.00
Reaction : After you announce an action with a Ranged Attack effect: One of the Ranged Attacks may target this battlefield's province instead of an enemy card. If it does, reduce the province's strength by the Ranged Attack's strength when it resolves.
€3.00
Unique Can only attach to a Dragon Clan Personality. Battle: Target a unit opposing this card. Reduce the Force of each Personality or Follower in it by this Personality's Chi, or to zero if the unit contains a Shadowlands card. Gain 2 Honor.
€1.00
Experienced · Unique. Reaction: Even if this card is bowed, before this Personality is destroyed, destroy this card: Negate this Personality's destruction. Battle: Bow this card: Target up to 2 opposing Shadowlands cards. If this card is attached to Isawa Sezaru, destroy them; otherwise, give them -4F
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Can only attach to a Dragon Clan Personality. Open: Name a Ring. Before this turn ends, if you have put that Ring into play by its own text this turn, gain 1 Honor and give this card a +2F token.
€2.00
Unique • This is an Action card. Battle: If you control an opposed Unicorn Clan Personality at the current battlefield: Create a Unicorn Clan, Samurai, Cavalry, Spirit Personality in your army there with 6F, 5C and 5PH. Your other Cavalry cards there each gain +1F. Remove this spirit from the game after the Dynasty Phase begins.
€0.30
Ratling Shugenja · Third Whisker Tribe · Creature. Limited: Bow two Ratling Personalities you control that each have a Tribe trait the other does not: Once per turn, create two bowed 2F/2C Ratling Creature Personality cards in your home. These Personalities have all Tribe traits either of the bowed Ratlings has.
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Ratling · Broken Shinbone Tribe · Creature. May not challenge or be challenged. May not be brought into play by Battle actions. Open: Pay 2 Gold: Search your Dynasty deck, then discard pile, for a Shinbone Warrior. Bring it into play at this location, ignoring costs
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Ratling Creature · Tattered Ear Tribe · Scout. Recon Open: Bow Ku'chek: Target a Province. Before each time a battle resolves at that Province, reduce the Force of each card at it to 3
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This card straightens during each player's Straighten Phase. Bow this card: Produce 2 Gold
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During any End Phase, only if you have no Gold-producing Holdings in play, you may bow your stronghold as a cost to search your Dynasty deck, then face-down Provinces, for a card titled ?Arms Smugglers? and put it into play, bowed. If you find none, lose the game. This will not straighten before your third turn. Bow this card: Produce 3 Gold, which can...
€4.00
You may discard cards from your hand with a total Focus value of exactly 4. If you do, either draw 3 cards or target a player. If you target a player, he discards cards from his hand with a total Focus value of at least 4 if possible, or shows his hand if he cannot
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Crab Clan · Samurai · Scout. Recon Limited: Target a province. While you are the Attacker, battle resolution does not bow your units at the province's battlefield if no enemy units were ever there.
€2.50
Battle: Lose 2 honor. Move home, then straighten, all units in your army. If this moved a Nonhuman, draw a card.
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Until your second Events Phase from now, Human Shadowlands Personalities have +2F while attacking and opposed, and can not be moved home by Political actions.
€0.20
Crane Clan · Samurai · Magistrate. Political Reaction: After one of your Personalities assigns opposing a dishonourable Personality: Gain 2 Honor.
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Dragon Clan · Monk · Disciple · Fire. Your Monks have +1F while opposing a Spider Clan card. Battle: Bow a target card opposing Wirro without attached cards and with less Force. Destroy it if it is Shadowlands
€1.50
Lion Clan · Samurai. Fumiyo has +2F while attacking. Fear Battle: Target a unit with less Force than Fumiyo's unit opposing her. Move it home. If it moved, bow it and gain 1 Honor
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Phoenix Clan · Hero · Shugenja · Void. Reaction: After Tokiko enters play: Create a 2F/2C/2PH Samurai Yojimbo Personality card at Tokiko's location.
€1.00
Ratling · Nonhuman · Clan Champion · One Tribe · Tomorrow Chieftan · Bushi · Experienced 3 · Unique. Reaction: After a Battle action resolves during which a Ratling entered play at a battlefield: Take an additional Battle action. Battle: Target three One Tribe Cards at this battlefield: Kan?ok?tichek protects the One Tribe, destroying a target unit...
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Spider Clan · Shadowlands · Bloodspeaker · Shugenja · Lose 4 Honor. Maho Battle: Even if Eiichi is not at this battlefield, bow him: Bow a target Personality with lower Chi and permanently give him Shadowlands.
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Ronin · Samurai · Brother · Unique · Advisor from the Shogun Other Ronin Personalities in Etsuhi's army have +1F. Battle: Bow a target Unaligned Human Personality opposing Etsushi.