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€0.50
Dragon Clan · Monk · Disciple · Air Reaction: After one of your Rings bows: Gain 2 Honor.
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Dragon Clan · Monk · Samurai Kazuki has +1F for each Ring you control.Open: Target another of your Personalities. Set his Force to Kazuki's Force or his Chi to Kazuki's Chi.
€0.20
Dragon Clan · Void · Shugenja Limited: Look at the top 5 cards of your Fate deck. If one of them is a Ring, you may bow Konoye. if she bows, show the Ring, then put it in your hand.
€2.00
Dragon Clan · Samurai · Naga · Hero · Cavalry · Unique · Experienced Mareshi is Human.Battle: Bow one of your Rings or Discard a Ring from your Hand: Straighten one of your target units. Move it home or to a battlefield with one or more enemy units.
€1.50
Crane Clan · Samurai. Sesshu has +2F and +2PH while your Family Honor is 21 or more
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Crane Clan · Air · Shugenja · Courtier. Political Open: Target another player's personality. After the first time this turn he assigns to attack you or is destroyed, gain 3 Honor.
€3.50
Crab Clan · Samurai · Hero · Experienced · Enlightened · Unique. Other player's actions can not destroy Sozen.
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Temple Bow this card: Produce 2 Gold. Limited: Bow this card and one of your target Monk or Shugenja Personalities: Gain 2 Honor
€1.00
Bow this card: Produce 2 Gold. If this pays for a Personality, you may attach a Follower, Item or Spell to him from your hand after he enters in play, reducing its Gold cost by 3 until it attaches.
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Temple Bow this card: Produce 2 Gold. Reaction: After another player´s action destroys one of your Personalities, destroy this card: Target one of that player's Personalities with a lower Gold cost than the destroyed Personality. That player may discard 3 cards. If he does not, destroy the target.
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Swamp. Bow this card: Produce 2 Gold, or 3 Gold if you are a Spider Clan player.
€1.00
Castle Singular. Bow this card: Produce 2 Gold, or 3 Gold when paying for a Unique Samurai. Battle: If you are a Crab Clan player or have only one province, bow this card: Straighten one of your target Personalities. Move him to the current battlefield.
€1.00
Lion Clan · Samurai · Tactician. Tactical Battle: Bow Seiichi: Bow each unit opposing him with lower total force than Seiichi's Force
€1.00
Earth Battle : Bow this Spell: Give a target Personality opposing this unit a -5F/-2C Rock token. Cards in his unit can not perform actions for the rest of the turn.
€1.00
Reaction : After you announce an action with a Ranged Attack effect: One of the Ranged Attacks may target this battlefield's province instead of an enemy card. If it does, reduce the province's strength by the Ranged Attack's strength when it resolves.
€3.00
Unique Can only attach to a Dragon Clan Personality. Battle: Target a unit opposing this card. Reduce the Force of each Personality or Follower in it by this Personality's Chi, or to zero if the unit contains a Shadowlands card. Gain 2 Honor.
€1.00
Experienced · Unique. Reaction: Even if this card is bowed, before this Personality is destroyed, destroy this card: Negate this Personality's destruction. Battle: Bow this card: Target up to 2 opposing Shadowlands cards. If this card is attached to Isawa Sezaru, destroy them; otherwise, give them -4F
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Can only attach to a Dragon Clan Personality. Open: Name a Ring. Before this turn ends, if you have put that Ring into play by its own text this turn, gain 1 Honor and give this card a +2F token.
€2.00
Unique • This is an Action card. Battle: If you control an opposed Unicorn Clan Personality at the current battlefield: Create a Unicorn Clan, Samurai, Cavalry, Spirit Personality in your army there with 6F, 5C and 5PH. Your other Cavalry cards there each gain +1F. Remove this spirit from the game after the Dynasty Phase begins.
€0.30
Ratling Shugenja · Third Whisker Tribe · Creature. Limited: Bow two Ratling Personalities you control that each have a Tribe trait the other does not: Once per turn, create two bowed 2F/2C Ratling Creature Personality cards in your home. These Personalities have all Tribe traits either of the bowed Ratlings has.
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Ratling · Broken Shinbone Tribe · Creature. May not challenge or be challenged. May not be brought into play by Battle actions. Open: Pay 2 Gold: Search your Dynasty deck, then discard pile, for a Shinbone Warrior. Bring it into play at this location, ignoring costs
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Ratling Creature · Tattered Ear Tribe · Scout. Recon Open: Bow Ku'chek: Target a Province. Before each time a battle resolves at that Province, reduce the Force of each card at it to 3
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This card straightens during each player's Straighten Phase. Bow this card: Produce 2 Gold