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€1.00
Dragon Clan Justicator. Samurai Reaction: You may bow Yasu to force any Samurai to accept a challenge. (Clarification: Must bow when the challeng is issued.) (Errata: Special ability now has the Political trait.)
€0.20
Dragon Clan Shugenja When Gennai is unbowed, you may discard one Fate card from your hand during your end phase in order to draw an additional Fate card.
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Crane Clan Storyteller Political Reaction: Bow Shizue when another player is gaining or losing honour. The honour gain or loss is increased by one point. You gain one honour.
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Battle: Destroy the Shuriken to produce a Ranged 6 Attack from the Shuriken.
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Kiho Battle: Bow one of your shugenja or monks in this battle to destroy any one item in this battle with a focus value less than the chi of your Personality.
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Spell Open: Bow this Shugenja to give a +3F/+3C to a Dragon Clan Personality or +2F/+2C to a non-Dragon Clan Personality.
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Reaction: Play this card when one of your Provinces is about to be destroyed by an event. No Provinces are destroyed by this event.
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Immediate Terrain Battle: Players can take no actions for this battle except ones that destroy this terrain.
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Shadowlands • Nonhuman • UndeadAfter this card enters play: Lose 2 Honor.Fear Battle: Fear 3
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Bow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and your performing Personality, and target a Personality with 1 or lower Personal Honor: Bow him.
€3.00
Shadowlands • SamuraiAfter Tsume enters play: Lose 4 Honor.Will not be controlled by a player with 1 or higher Family Honor.After a Combat Segment begins, if Tsume is in your current army: Bow all other Personalities in Tsume's army with 1 or higher Personal Honor.
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Phoenix Clan • SamuraiReaction: Any number of times per turn, after Tsukune enters a duel facing a Shugenja: Give her +3C.
€1.50
Crane Clan • Master OratorReaction: Any number of times per turn, before a player loses Honor, bow Yinobu and discard any number of cards: Reduce the loss by an amount equal to the cards' total Focus Values, to a minimum of 0.
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ArmorLimited: Any number of times per turn, place any number of Terrains from your hand face-down under this card. Until the game ends, you may look at these at any time.Battle: Any number of times per turn, if there is a Terrain underneath this card: Destroy all Terrains in play. If no Terrains are now in play, put a Terrain from under this card into...
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UNIQUEDestroy the rightmost province of the player or players with the lowest Family Honor.
€0.20
TerrainBefore battle resolution destroys the Defender's province: The Attacker may target one of the Defender's Holdings; if he did, it is destroyed instead.Battle: If there are no Terrains at the current battlefield: Put this card into play there
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Battle/Open: Target a dishonorable Personality: Destroy his Followers
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Cavalry Battle: Bow and destroy this card to destroy any Terrain card in play for this battle. Reaction: Bow and destroy this card to cancel and negate the effect of any Tactics card or use of the Tactician ability that was just used.
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Singular While in a battle at this Province, Samurai gain the ability: "Battle: Bow to destroy an opposing Follower or an opposing Personality without Followers."
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Reaction: Bow when attaching an ancestor to one of your Personalities instead of bowing the Personality.
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You lose 1 honor immediately before each of your straigten phases. Reaction: Cancel a ninja action targeting you or your cards.
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This Holding costs 4 Gold for Phoenix players. Bow to produce 2 Gold. Reaction: Bow to cancel and negate the effects of an action produced by a Tattooed personality.
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Unique. Ninja. Retainer Limited: bow one of your Ninja cards in play. Take that card and any one Ninja card in a discard pile and shuffle them back into their appropriate decks.
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Reaction: Bow immediately after one of your Personalities is destroyed. Target one of your unbowed Personalities, who receives a +1F/+1C bonus until the end of your turn.
€0.70
Unicorn Clan Samurai. Cavalry This Personality is not destroyed when his Chi is reduced to zero, but if his Chi is ever less than one at the end of one of your turns, he is destroyed.
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Unaligned Man Beast. Experienced. Unique. Cavalry. Dragon No followers or armor. Will join monk players for 2 less. Limited: Once per turn, bow one of your personalities that is not tatooed. The target personality may not straighten on your next straighten phase, but gains a permanent 2f/2c bonus and the tattooed trait. Hoshi has a -1f/-1c until your next...
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Unaligned Ninja. Experienced Hoseki. Unique Lose 5 honor. The Mystic may bow to perform kiho as if she were a shugenja. Limited: Bow the Mystic and challenge any shugenja in play to a duel that cannot be refused. All Focus cards in this duel have their Focus value reduced to zero unless the card is a spell or kiho.
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Unaligned Monk. Tattooed. Experienced. Unique Maseru has a 1F/1C bonus for each Elemental Ring you have in play. Reaction: Bow Maseru when a card is used for its Focus value. The Focus value of the card is increased by the number of Elemental Rings you have in play.
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Lion Clan Samurai. Matsu Daimyo. Double Chi. Unique
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Crane Clan Bounty Hunter. Samurai Battle: Bow for a ranged 2 attack. Reaction: Discard a card from your hand immediately before Karasu performs a Ranged attack to increase the strength of the Ranged Attack by the focus value of the discard. Karasu can do this once per turn.
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Maho Kiho Limited: Bow a monk or shugenja you control. Target a Personality with a lower Chi. Both Personalities gain the Shadowlands trait, permanently.
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Kiho Battle: Bow a Monk or Shugenja you control at this battle and target an opposing Personality to reduce the target Personality's Force by your Monk or Shugenja's Chi.
€0.30
Discard the top card of your Fate deck. While The Age of Man is in effect, all Events are discarded without effect. The Age of Man is in effect for a number of your turns after this one equal to the Focus value of the discard. On its last turn, its effects end after your Events Phase.
€1.00
Each of the other players may draw a card. You may draw three cards. If you do, then shuffle two of those cards into your deck.