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€0.10
Lion Clan Samurai · Duelist · Tactician. Tactical Reaction: After a Personality moves to a battlefield opposing Anshiro: Target the Personality. Anshiro issues him an unrefusable challenge
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Lion Clan Samurai · Emerald Magistrate. After Takenao enters play, you may permanently reduce his Chi by 2 as a cost to target another Personality. If you do, then until the game ends, that Personality has +2F while attacking
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Crab Clan Berserker. Shuzo has +1F for each other Crab Clan Personality in play
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Crab Clan Samurai · Hero · Yu 3. Reaction: After a Heroic action targets Tsunesaburo: Give Tsunesaburo +3F.
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Target a Personality you control. If you control him when your next turn begins, gain 4 Honor. Until the game ends, other players may take the action, ?Limited: Any number of times per turn, target a Personality you control: He issues an unrefusable challenge to this Event's original target.?
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Creature Ratling Bushi gains +1F for each Ratling Pack in this unit.
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Singular All Human and Naga Personalities entering play from this Province gain +1F/+1C permanently.
€1.50
Hidden Region. Unique Units cannot be assigned to a battle at this Province or moved into a battle at this Province unless this is your only Province.
€1.00
Dragon Clan Justicator. Samurai Reaction: You may bow Yasu to force any Samurai to accept a challenge. (Clarification: Must bow when the challeng is issued.) (Errata: Special ability now has the Political trait.)
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Dragon Clan Shugenja When Gennai is unbowed, you may discard one Fate card from your hand during your end phase in order to draw an additional Fate card.
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Crane Clan Storyteller Political Reaction: Bow Shizue when another player is gaining or losing honour. The honour gain or loss is increased by one point. You gain one honour.
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Battle: Destroy the Shuriken to produce a Ranged 6 Attack from the Shuriken.
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Kiho Battle: Bow one of your shugenja or monks in this battle to destroy any one item in this battle with a focus value less than the chi of your Personality.
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Spell Open: Bow this Shugenja to give a +3F/+3C to a Dragon Clan Personality or +2F/+2C to a non-Dragon Clan Personality.
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Reaction: Play this card when one of your Provinces is about to be destroyed by an event. No Provinces are destroyed by this event.
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Immediate Terrain Battle: Players can take no actions for this battle except ones that destroy this terrain.
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Shadowlands • Nonhuman • UndeadAfter this card enters play: Lose 2 Honor.Fear Battle: Fear 3
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Bow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and your performing Personality, and target a Personality with 1 or lower Personal Honor: Bow him.
€3.00
Shadowlands • SamuraiAfter Tsume enters play: Lose 4 Honor.Will not be controlled by a player with 1 or higher Family Honor.After a Combat Segment begins, if Tsume is in your current army: Bow all other Personalities in Tsume's army with 1 or higher Personal Honor.
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Phoenix Clan • SamuraiReaction: Any number of times per turn, after Tsukune enters a duel facing a Shugenja: Give her +3C.
€1.50
Crane Clan • Master OratorReaction: Any number of times per turn, before a player loses Honor, bow Yinobu and discard any number of cards: Reduce the loss by an amount equal to the cards' total Focus Values, to a minimum of 0.
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ArmorLimited: Any number of times per turn, place any number of Terrains from your hand face-down under this card. Until the game ends, you may look at these at any time.Battle: Any number of times per turn, if there is a Terrain underneath this card: Destroy all Terrains in play. If no Terrains are now in play, put a Terrain from under this card into...
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UNIQUEDestroy the rightmost province of the player or players with the lowest Family Honor.
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TerrainBefore battle resolution destroys the Defender's province: The Attacker may target one of the Defender's Holdings; if he did, it is destroyed instead.Battle: If there are no Terrains at the current battlefield: Put this card into play there
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Battle/Open: Target a dishonorable Personality: Destroy his Followers
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Cavalry Battle: Bow and destroy this card to destroy any Terrain card in play for this battle. Reaction: Bow and destroy this card to cancel and negate the effect of any Tactics card or use of the Tactician ability that was just used.
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Singular While in a battle at this Province, Samurai gain the ability: "Battle: Bow to destroy an opposing Follower or an opposing Personality without Followers."
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Reaction: Bow when attaching an ancestor to one of your Personalities instead of bowing the Personality.
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You lose 1 honor immediately before each of your straigten phases. Reaction: Cancel a ninja action targeting you or your cards.
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This Holding costs 4 Gold for Phoenix players. Bow to produce 2 Gold. Reaction: Bow to cancel and negate the effects of an action produced by a Tattooed personality.
€1.00
Unique. Ninja. Retainer Limited: bow one of your Ninja cards in play. Take that card and any one Ninja card in a discard pile and shuffle them back into their appropriate decks.
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Reaction: Bow immediately after one of your Personalities is destroyed. Target one of your unbowed Personalities, who receives a +1F/+1C bonus until the end of your turn.
€0.70
Unicorn Clan Samurai. Cavalry This Personality is not destroyed when his Chi is reduced to zero, but if his Chi is ever less than one at the end of one of your turns, he is destroyed.
€1.00
Unaligned Man Beast. Experienced. Unique. Cavalry. Dragon No followers or armor. Will join monk players for 2 less. Limited: Once per turn, bow one of your personalities that is not tatooed. The target personality may not straighten on your next straighten phase, but gains a permanent 2f/2c bonus and the tattooed trait. Hoshi has a -1f/-1c until your next...