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                                                                                               Elemental Earth Battle: Bow this Shugenja to bow an opposing Personality.         
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                                                                                               Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.         
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                                                                                               Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.         
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                                                                                               Battle: Move a target attacking unit home. If it moved, bow it.         
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                                                                                               Battle: Move one of your units into the current battle from your home. You may not move a unit into the attacking army if there are no defending units.           
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                                                                                               Unique Limited: Bow Toturi's Shrine to give one of your Unaligned Human Personalities +1F, +1C, or +1 Personal Honor, permanently. Each Personality may be targeted with each of these bonuses only once per game.          
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                                                                                               Goblin. Nonhuman. Shadowlands Lose 2 Honor.Open: Bow Vu to give an Ogre or Troll +2F.Open: Bow and destroy Vu to give an Ogre or Troll +3F.         
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                                                                                               Shadowlands Creature. Ninja. Cavalry Lose 6 Honor.Will not attach Followers or Items. May remain bowed.Reaction: Bow when a Personality bows to prevent that Personality from straightening while Shadow Dragon is bowed and in play. Straighten that Personality when this effect ends.           
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                                                                                               Unaligned Onisu of Chaos. Nonhuman. Cavalry. Unique. Shadowlands Lose 5 Honor. Reaction: Bow before another player attaches a card from his or her hand to one of his or her Personalities to redirect the attachment to another legal target.Reaction: Once per turn, after a unit assigns to a battle during a Cavalry Maneuvers Segment or moves into a battle,...         
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                                                                                               Mantis Clan Samurai. Magistrate Battle: Once per battle, bow for a Ranged 4 Attack. Heishiro need not bow if the target is in a unit led by a Personality with 0 Personal Honor.          
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                                                                                               Weapon. Unique During your Straighten Phase, if this Personality is bowed and there are any Personalities in play with more Personal Honor, destroy this Personality instead of straightening him.          
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                                                                                               Retainer. Unique Bow Unicorn Marketeer to produce 2 Gold. Reaction: After you attach an Item from your hand to one of your Unicorn Clan Personalities, bow Unicorn Marketeer to draw a card.         
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                                                                                               Retainer. Unique Bow Scorpion Distracter to produce 2 Gold. Political Reaction: Bow Scorpion Distracter and one of your Scorpion Clan Personalities to cancel a target Political action unless its player pays an amount of Gold greater than twice your performing Personality's Chi.         
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                                                                                               Retainer Reaction: Bow when you bow a Mine to produce Gold to increase the amount by 3.         
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                                                                                               Unaligned Ogre Overlord. Shadowlands. Nonhuman Lose 6 Honor. When Kayobun enters play, he permanently gains +1/+1 for each Dead Personality in your discard pile.         
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                                                                                               Scorpion Clan Spy. Samurai Limited: Once per turn, target a Province. First turn any face-down cards in the Province face-up. Then, if there are any Personality cards in the Province, lower the Province's strength by their total Personal Honor. Bow Tai at the end of the turn.         
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                                                                                               Open: Give a Samurai Personality a Yu bonus equal to the Samurai's Personal Honor and an additional +2 Yu if the Personality is Crab Clan.         
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                                                                                               Phoenix Clan Shugenja Battle: Bow Ihara to send home an opposing unit.         
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                                                                                               Your Dragon Clan Samurai may attach two Weapons. Limited: Once per turn, bow one of your Personalities with more than 3 Chi to draw a card.         
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                                                                                               Unaligned Shugenja * Grand Master of the Elements * Experienced Morito Tokei * Unique Elemental Open: Once per turn, take two consecutive Limited, Battle, and/or Open Elemental actions appropriate to the current phase. Elemental Reaction: Bow Tokei to cancel an Elemental Action.         
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                                                                                               Phoenix Clan Samurai * Experienced * Unique Battle: Once per battle, gain a Force bonus equal to the number of other Samurai in this army, or the number of Shugenja in this army, whichever is less.         
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                                                                                               Remove your Personality with the highest Force from the game. You choose in the case of a tie. All of your other Personalities permanently gain +1 Force, +1 Chi, and +1 Personal honor.         
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                                                                                               Limited: Target one of your Personalities with the Tattooed trait but without a Naga Tattoo. Until the end of the game, this Personality has a Naga Tattoo, has -1F, and gains the ability "Battle: Once per turn, move to an adjacent Province."         
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                                                                                               Battle: If there are one or more opposing units, move one of your Personalities from this battle to a different one. The opposing player may bow one of his or hers Personalities in this battle to give your Personality ?2 C.         
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                                                                                               Limited: Bow this Shugenja and destroy this spell. Target Personality loses 1C permanently during each of his or her controller's Events Phases while this Shugenja remains in play.         
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                                                                                               Reaction: Bow this Shugenja and destroy this spell when one of your Personalities accepts a duel. Replace your Personality in this duel with any one honorably dead Personality in your discard pile, who returns to the discard pile after the conclusion of the duel.         
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                                                                                               Water Battle: Even if this unit is not at the current battlefield and even if you control no units there, bow this Spell: Give the current battlefield’s province +3 strength.         
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                                                                                               Limited: Make a Dishonored Samurai commit seppuku.         
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                                                                                               Reaction: Play after the resolution phase of a battle. All defending units at this Province are bowed as if they were attacking units.         
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                                                                                               Minor Shugenja have +1C while participating in a Ritual that this Personality also participates in. (Followers cannot cast Kihos.) Battle: Bow Minor Shugenja for a Ranged 1 Attack.         
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                                                                                               Each Follower gains +1F while defending this Province.         
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                                                                                               Sacred Region The Attacker and offensive allies may not gain honor during a battle at this Province.         
                    
   






























                     


