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Bounty of the Clan
RotS-StrategyLast items in stock
Reaction: After a Personality you control moves or returns home from a battle in which he was ever opposed: Gain Honor equal to his Personal Honor.
?It is not in steel or armies that the strength of each clan lies, but in the honor of individual samurai.? ?Doji Jun?ai
- Rise of the Shogun
- Ciclo Lotus
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Reaction: After a Personality you control at the current battlefield is destroyed, bowed, or moved home by another player's action: The enemy leader targets a card in his current army. If your Personality was destroyed or bowed, apply the same effect to the target; otherwise, move the target's unit home.
Mantis Clan • Earth • Shugenja • Naval • Scout • Experienced • UniqueReaction: Once per game after Hisano enters play: Create a 2F/2C/3PH Mantis Clan • Nohuman • Fox • Spirit • Unique Personality with the ability: "Battle: target an enemy attacking Personality: Move him home"