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€1.00
Earth • Shugenja (Shugenja may attach and cast Spells.)
€0.20
Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
€0.20
Ashigaru • Commander After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH Ashigaru • Conscript Personality.Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Ranged Attack equal to the number this bowed.
€0.20
Discipline 1Interrupt: Negate all Force bonuses and penalties from the action.Battle: Give your target Samurai Conqueror. Straighten his unit after this battle resolves. (A Conqueror's unit doesn't bow after battle.)
€0.10
Conqueror • Kensai • Monk • Naval(A Conqueror's unit doesn't bow after battle. Kensai may attach two Weapons, as long as neither is Two-Handed. Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)
€0.30
Kharmic Text (Repeatable Limited, : Discard a Kharmic card to draw a card.)Interrupt: Negate an Event's effects.
€1.00
Clan Champion • Conqueror • Experienced 2 • Kensai • Loyal • Monk • Paragon • Samurai • Spider Clan • Unique Tireless Open: Take the Imperial Favor. (You may use Tireless abilities even if bowed.)
€0.20
Battle, *: Target your Personality. Create and attach to him a 1F Ashigaru Follower for every 3 Gold you paid, rounded down.
€0.50
Fudo · Templew: Produce 3 Gold.Open, w: Give a target Personality and each of his Followers Cavalry.
€0.20
Mantis Clan • Samurai • Naval • ScoutBattle: Ranged 3 Attack or give the current battlefield's province -3 strength.
€0.20
Lion • Samurai • Cavalry • ParagonYoshito has +1F when attacking, or +2F if the Defender is Dragon Clan.
€8.00
Bushido Virtue • CourageReaction: After another player’s action targets your performing Samurai: Negate his bowing and movement from the action’s effects. Reaction: After a Fear action targets your performing Samurai: Negate its effects.
€0.30
Shadowlands • Nonhuman • OniAfter Gozaru enters play: Lose 5 Honor. After Gozaru is destroyed: It becomes discarded (not dead). Battle: Target one or two enemy cards: Bow them. If you only targeted one card, destroy it.
€1.00
Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may target and straighten a Personality. If the enemy Personality is Kolat, Ninja, or Shadowlands, gain 2 Honor.
€0.20
Phoenix Clan • Samurai • Yojimbo • Soul of Shiba DanjUroReaction: When an action would target your Shugenja at Sansesuke’s location, bow Sansesuke: The action targets him instead, if legal.
€1.00
Scorpion Clan • Samurai • Final Student • MagistrateKahoku has +2F while another player controls a dishonorable Personality. Battle: Ranged 3 Attack, with +2 strength if the target is dishonorable.
€0.70
Battle: Choose your performing Kensai: Straighten him and all his Weapons. Battle abilities on his Weapons may be used a second time this turn. You may take an additional Battle action.
€0.50
Ranged Attacks targeting cards in this unit have –3 strength. Political Reaction: After your performing Personality enters play, if this card is in your hand or your discard pile: Attach this card to him, paying all costs. Gain 1 Honor.