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€0.20
Earth • Shugenja Invest 5, or 3 if any other player is Crane Clan: Give Igarasu two +1F/+1C tokens.
€0.20
Samurai • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle.)
€0.70
Spider Clan • Fallen • Monk • KensaiAfter Nishiguchi enters play, lose 2 Honor.Battle: Give a target enemy Personality a Force penalty equal to the number of Madness tokens he has.
€0.30
Ninja • FearBattle: Choose your performing unbowed Ninja Personality: Give each Personality and Follower opposing him -2F.
€0.20
Open: If it is not the active player's first turn, target a province: Cards will not enter play from the province (this turn).
€7.00
Air • KataLimited: Put this card into play. Discard all your other Kata in play. Battle/Open: If this card is in play, target your Personality and, if this is the Action Phase, discard a card: Straighten him.
€1.00
Open: Choose your performing Personality: Show the top four cards of your Fate deck. You may attach one of them that is a Weapon to him, paying 4 less Gold. You may shuffle your deck. If you did not show a Weapon and he is a Kensai, draw a card.
€0.10
TerrainBefore this battle resolves: You may choose and straighten a Samurai Personality at the current battlefield, and you may choose and bow a non-Samurai Personality there. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
€2.00
Battle: Bow your performing Scout Personality: Ranged 6 Attack, which may target a Personality with attached Followers if you have Reconnaissance.
€1.00
PoliticalReaction: After the resolution of an action or a battle that destroyed any of your Personalities in a defending army, bow your performing Courtier or Empress and target your non-Unique Personality with your Clan alignment in your discard pile: Bring him into play (in your home), ignoring costs. Gain 2 Honor.
€0.30
Open: Destroy your performing Ancestor Personality and target a Personality: Bow him. Negate his straightening until your next Events Phase begins. Limited: If you control an Ancestor Personality: Gain 2 Honor. Each player who does not control an Ancestor Personality loses 2 Honor.
€0.50
UniqueAfter the next time this game your Honor is below its starting value, you have a tea ceremony; gain 5 Honor.
€2.00
Reaction: After the end of an Attack Phase in wich you were the Defender. Create an additional Attack Phase with the previous phase's attacker as Defender. During this Attack Phase, you will not destroy more than one of the Defender's provinces and your Personalities may not assign and will not move unless they are Paragons or Battle Maidens.
€0.20
KihoBattle: Choose your perfoming Monk: Straighten him. If you control a Temple, you may target a Personality or Follower and bow or straighten him.
€0.20
Open: If you control two or more Nonhuman Personalities, choose your performing Nonhuman Personality face-up in your province: Bring him into play, payinga all costs. Refill the province face-up
€0.20
FearBattle: Choose your performinng Berserker Personality and target another's player Personality not at the current battlefield: Move them both there. Straighten each unit that this move there.
€0.20
Open: Choose your performing unbowed Tactician and target another of your Personalities: Give that Personality +3F. After the next time this turn another player's action targets him, negate it's effects.
€1.00
Imperial • PoliticalOpen: Choose your performing unbowed Courtier, discard the Imperial Favor, and target a Personality: Dishonor him. His controller may not assign him, and he will not move, to battlefields this turn.
€0.20
Mantis Clan • Samurai • Scout • NavalBattle: Ranged 3 Attack with +2 strenght if you have Reconnaissance
€0.50
Dragon Clan • Samurai • KensaiBattle: Bow Kojinrue or one of his Weapons, and target an enemy cardwithout attachments: Destroy it.